Kid Chameleon SRAM – XP System
Dec 6th, 2024
BillyTime! Games
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This Addendum Combination patch designed to add a XP level system to Kid Chameleon SRAM for the Sega Genesis.
How it Works:
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At the end of each level, your score is tallied. Every point milestone grants you an extra advantage. Levels are lost upon continuing.
XP GAINS:
Extra Time – 1 Minute (20,000)
Added health for masks (30,000)*
Extra Gems per level (40,000)
Extra Time – 1 Minute (50,000)
Added health for masks (60,000)*
Extra Gems per level (70,000)
Extra Time – 1 Minute (80,000)
2X Damage to Bosses (100,000)
Extra Life every level (200,000)
3X Damage to Bosses (300,000)
*NOTE: Extra mask health only works when picking up a new mask in game. Does not apply to Helmet Select. Losing a mask will give Kid Chameleon an extra two health for a total of four.
Helmet Select:
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When pausing the game, Highlight Restart Round and hit the following button combination.
A + Start – Sky Cutter
B + Start – Cyclone
C + Start – Red Stealth
A + Left + Start – Eyeclops
B + Left + Start – Juggernaut
C + Left + Start – Iron Knight
A + Right + Start – Berzerker
B + Right + Start – Miniaxe
C + Right + Start – Fly
If the player has at least 5 diamonds, players can load into their existing game with their newly purchased helmet.
SRAM
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Saving:
The Game saves after every subsequent level. Score is saved along with current level.*
Loading:
Pause and select restart level. Life penalty has been removed.
*NOTE: In the rare event that XP Bonuses disappear, you can load your game and restore XP in this method.
How to Patch:
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1.Grab a copy of Kid Chameleon SRAM.md
(https://romhackplaza.org/romhacks/kid-chameleon-sram-genesis/)
2.Grab Floating IPS (https://rhpz.org/FLIPS)
3.Patch your rom with the corresponding IPS file (Use only one patch.)
CRC-32: 76e477ed
SHA-1: b95c8c084032ca02848af690f87bdd1770d66bee