An Excellent Recolor Alongside Minor But Notable Control Fixes
Written by: Andrewskey - March 20, 2025
The black costume from the early 90's films is best accentuated in this hack being displayed on the game's glorious sprite for Batman. Stage clears and the intro have also been appropriately recolored to the same quality as the original game. If the blue color for Batman doesn't appeal to you, try this great Sunsoft action platformer with this hack for a new sleek costume to enjoy. An extra addition to the palette swap is omega_rugal's movement hack which aids the game's pacing without major changes to the player's physics besides a more reliably short slide. This hack specifically can...
Exciting Patch That Makes The Game More Enjoyable
Written by: Adrian Gauna - March 20, 2025
Having each checkpoint award you with 45 additional seconds every time you cross to the next stage makes the game very easy and forgivable to many crashes. If good enough, you can plow through the arcade mode with each checkpoint giving you so much time that the timer gets to 99 seconds. This is now my go to ROM patch from now on when playing ''Super Hang-On''. Simple but very effective patch. Love it! 5 out of 5 stars!
Impressive Improvement
Written by: Pethronos - March 19, 2025
Just WOW! I didn't even know that SNES Lemmings needed this treatment so much till I've seen the results. It'd be nice to have a japanese compatible version (not uncensoring needed ;D ). Anyway thank you very much for this welcome addition :D
A great improvement of a great game
Written by: KorenLesthe - March 15, 2025
Great work ! Love to see the much improved dialogue font which makes the text flow a lot better in my opinion and the updated translation !Congratulations to everyone involved !
The MK Home Port We Shoulda Got Back in the Early 90's...
Written by: Creature667 - March 12, 2025
Now, I've been somewhat obsessive over this hack since its first iteration dropped by Master Linkuei, Billytime, Danilo and Chev, but the subtle corrections that Rael has implemented has polished this old game up to a near mirror sheen. The original hack was impressive but the little bit of jank left over upon its first public release has all but vanished. Was a big fan of the hack in its vanilla form but Rael has ascended this from a merely damn good hack to a veritable piece of fine art. I hope he keeps making incremental improvements and that one...
Allows this hidden FDS gem become more accessible to English players
Written by: justaicon - March 11, 2025
I am very glad that we have a translation patch for this game, there may not be a lot of writing in this game but it allows more players to embrace in one of the lesser known titles for the FDS. If you liked Legend of Zelda or those top-down segments in Blaster Master, this game is for you.
This Blows The Original Western Censored SNES Version Out Of The Water!
Written by: Adrian Gauna - March 11, 2025
I am amazed at what J.Russell has done to this port of Lemmings! In this hack of Lemmings for the PAL SNES Josh has improved it greatly by restoring all the original shades and tinges to all the level tile set colour palettes. The Icy crystal blue ones now have that black centre of the poles, the marble, rusted brick tiles look better, the red hell fire levels look more darker and scarier. Josh has also changed some of the level titles on his own and used the correct spelling for TRICKY 17 ''Diet Lemmingade'' The SUNSOFT special 5 levels...
This Is A Huge Accomplishment And Helps Introduce The Series To More Western Audiences
Written by: Adrian Gauna - March 8, 2025
Okay i've played through the hack from start to finish and am very pleased with all the in-game dialogue being changed to English and being able to finally understand what the characters are talking about before battle. The game's story makes almost no sense and the characters that Arle encounters are almost put in at random from different cultures and myths, but many Japanese games of this era tend to continue in a way that makes no sense at all and back in the day not originally being available for a Western audience means these games can get away with...
Simple But Well Executed Recolor With A New Take On Cutscenes
Written by: Andrewskey - March 5, 2025
The translation made to have Batman's sprite reflect more closely to the movie's counterpart is so effective in this hack that it leaves me to wonder why this recolor wasn't implemented with the game's first release. While the darkened suit may seem like it'd make player readability more tasking, Batman's sprite has just enough gray pixels around his figure that he doesn't completely camouflage in any of the game's backgrounds. On top of the awesome sprite recolor during gameplay, great attention to detail was made to fit Batman's blackened color scheme with the newly added prototype cutscenes. Joker's mugshot is...
A Very Hearty Addition, But comes at a cost..
Written by: 2SpaZ-4-U - March 4, 2025
Very cool addition, and sooooo much better than the crystal gimmick, and obviosly a lot more true to the series imo.. Works perfectly on a clean rom, however it, is not compatible with the Revised Edition in my testing. To bad, cos unfotunatly that makes this otherwise awsome hack a miss for me. Hopefully this limitation will be fixed in the future.. I one were to prefer the standard game over the Revised Edtition tho, this is a must have.. Review By: 2Spaz-4-U
opinion
Written by: illogical - March 3, 2025
The original colors of the game were chosen for a specific reason - for color readability and accents. This is the work of designers. Nostalgia also plays an important role. In the hack, a black hero appears on black backgrounds.
peak
Written by: therealfloridaman - February 28, 2025
this is the greatest nes game i've ever seen, nothing can top this. my only request is for a proper editor to be made for the game. i already know about the sram issues, i just mean an editor less complicated than the one that currently exists for the game, and at least compress the half-dozen batch files into 1? as for the actual game, the physics are more responsive than the original. 10/10
Not Only The Best Port Of Lemmings But The Prettiest Lemmings Hack On The Sega Mega Drive and Sega Genesis!
Written by: Adrian Gauna - February 17, 2025
This port of Lemmings for the Sega Mega Drive/Genesis has always held a special place in my heart, it has one of the greatest soundtracks to ever grace the console, the graphics are also very accurate to the Amiga original, this version also has more content than all the other ports on other consoles, plus this port is nostalgic to me my parents bought it for me way back in 1994 when I was 10 years old and it's always been a game with great replay value getting me to constantly revisit it every 2 or 3 years. I know...
The new definitive version of Altered Beast.
Written by: DrNilsson - February 14, 2025
This rom hack is just pure excellence. The new definitive version of Altered Beast. Play it with retroarchs Genesis Plus GX Wide core with the widescreen setting at 10 for a even better yummy retro gaming treat.
Pretty good job so far!
Written by: Nilknarf Mods - February 12, 2025
Only issue is enemies, walking animation, and crouching.
A new layout to explore
Written by: Shuan - February 3, 2025
IntroductionThis mod overhauls the balance of the game, but the prominent feature are the many edited stage layouts that allow for a new experience regarding the exploration of the castle.The new layouts come with new ways to access areas and to use skills to navigate through zones faster by using Power of Wolf (e.g. Underground Caverns), without having to rely on Wing Smash (which can only be gained later in the game). ExplorationThe new layouts heavily rely on narrow corridors or entrances that require Alucard to use skills like Soul of Wolf and Form of Mist.Progression is also changed, which...
Always nice with fastrom
Written by: JCDenton - February 3, 2025
Works perfectly! This game is a hidden gem that deserves more love, especially a translation. No complaints just trying to fill of the character limit :)
Profoundly Inspired Adaption to My Favorite Game of All Time
Written by: jay33 - February 2, 2025
Having been a fan of this game for over 30 years, this hack was too good to be true for me. It was pure magic to play these new parts of the game, and they really enhanced the experience for me! So, thanks so much to the makers of Secret of Mana Plus! This is the version I'll be coming to for all my future playthroughs. Why was this hack so great? Looking down on the Mana world from the aerial Flammie perspective, I always felt like there had to be so much more in that vast map than the...
Great concept that needs further tweaking for consistency
Written by: Andrewskey - January 25, 2025
Adding a double jump to a game series known for its fair share of punishing pixel perfect platforming would make this an easy recommendation for anyone looking to revisit these games. However, this patch is sadly not that reliable at the moment. The main inconsistency comes from whenever Mega Man goes through (walking/climbing up or down a ladder into) a screen transition as he'll have to jump/fall normally at least once on the next screen in order to activate the double jump ability again. The exceptions to this quirk is whenever Mega Man drops into starting a stage or when...
Does what it says on the tin, but needs extra fix for Beetle PSX
Written by: RoSoDude - February 3, 2025
This patch identifies the mistaken attribute on Steiner's Thunder Slash that made it a useless ability. It now works correctly, with good utility for its availability in the game (end of Disc 3) before you can make use of Shock; in fact, it can still be a useful ability in Disc 4 if you're already hitting the 9999 damage cap with Shock and want a more MP-efficient alternative. The patch author states "This will not work on Beetle PSX for whatever reason (goes to a black screen in battle), but every other emulator is confirmed to work." This is because...