Reviews

Beatable AKA playable

Written by: MegaRyeGuy - September 12, 2024

I love vehicular combat games.  I've probably played most of the notable ones out there.  One thing that all of the good ones share is arcade style racing that is somewhat forgiving, and allows for some recklessness along the way.  This hack brings this otherwise unfair game into the realm of fun.  Now I can advance past the first race even if my laps aren't perfect.  Combat Cars was very much in need of a tune-up, and for that reason, this hack is highly recommend.

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Overall Good Level, Graphic Hack for Castlevania 1

Written by: Mureisky - September 11, 2024

Overall a pretty good solid level, graphic hack for Castlevania 1. A few of the boss graphic changes like Frankenstein's, and Dracula's head looked a little weird. A few candles were stuck in solid background tiles. A few monsters have minor issues like they can fall through solid tiles or there placed in air instead of a background tile. Difficulty is maybe slightly harder than the OG game.

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A mostly functional complete level editor for Castlevania 3 with some caveats.

Written by: Mureisky - September 6, 2024

Can edit levels, backgrounds tiles, stairs, sprites, palettes, monsters, candles etc. Some limitations with editing entity monster, candle data for horizontal levels as the data is shared between levels. Clocktower certain parts you can't edit without a hexeditor or ASM. Some bosses can't be edited, moved to other areas without code modification. Support for Japanese version is very poor. A lot of things can corrupt data like stairs, doors, wall items, music, bosses, curse severity, random crashses etc. A few areas have bugs the US version doesn't. After a certain point you'll get a fatal error message rom has been...

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The tool most Castlevania hacks are made with.

Written by: bogaa - September 5, 2024

A flexible and fully featured level editor. If you have trouble using the editor feel free to ask in the forum. Feature list Block (TSA) and Scene (Screens) editors  Enemy/Candle tracker and data editor Palette (colors) Music (ID/pointers) Some game properties (data editor) Game Data File for manual tweaking to edit basicly any game.. Optional Patches to applay within the editor 

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Great hack with new levels, music, and boss ais.

Written by: Mureisky - September 3, 2024

The new more challenging boss ais were the best part of the hack. Took me a few tries to beat Grim Reaper, and Dracula. The new level designs, and music were pretty good.

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Short but sweet

Written by: mrrgrrgrr - August 24, 2024

This mini hack shows how nice NES games can really look with just the right use of the color pallet. It's just wonderful to look at. There is a never ending line of ROM hacks that are very impressive from a technical or visual perspective, but are often too difficult or just straight up poorly designed to be of any fun. This hack is not one of them. In terms of difficulty, everything felt just right. The only issue that cropped up was that sometimes the item didn't spawn properly at the end of the third level (the purple level)....

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Epic

Written by: amy61jp - August 22, 2024

Very cool hack. I loved destroying all of the worlds and enemies. Only problem is that if you touch a hidden block it gets completely destroyed which makes speedrunning slower.

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A great translation for a great game

Written by: Recca - August 18, 2024

After many years of fans having to rely solely on incomplete and inaccurate translations containing made up or filler text, this game finally receives the complete translation it deserves. Dragon Ball Z: Super Saiya Densetsu has an interesting card based battle system and covers the events of the Saiyan and Freeza sagas from the anime/manga. However, unlike the original NES DBZ titles, this game no longer requires the player to use cards in order to move around the world map. This patch is complete, accurate and well translated in a way that’s true to the series and its feel. So...

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Really makes the game better

Written by: Recca - August 17, 2024

The law system in Final Fantasy Tactics Advance has always been a great annoyance to many people, taking away from the replay value of the game. By removing said laws, this patch makes the game much easier for new players, as well as giving great replay value for those that have already finished it and would like to give it another go with a fresh new twist to it. I would definitely recommend using this patch for anyone who has ever been frustrated by the laws which can hinder gameplay in certain regards.

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Definitely worth playing

Written by: Recca - August 17, 2024

7th Saga is one of those games which is widely known for its incredible difficulty and unbalanced gameplay. This patch, though simple, corrects these oversights that were present in the English localized version. The playable characters' levelup growths and enemy stats have now been probably balanced as they were in the original Elnard (7th Saga). Battles are still tough, but fair. Players will no longer have to worry about getting defeated in one or two hits by nearly impossible to beat enemies and especially bosses. There’s also an alternative magic patch available that also corrects the oversight of the magic...

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It's fine

Written by: mrrgrrgrr - August 13, 2024

As someone who plays through this game regularly, I did feel the difference. It didn’t take me long to get used to things though. I was jumping from platform to platform and dodging enemies with little to no issue. In terms of Samus’ general movement and overall game feel, this hack works fine. The only part I couldn’t figure out was infinite bomb jumping. This is a technique that I have no issues with in the vanilla version of the game (and I don’t have issues bomb jumping in Super Metroid either), yet I couldn’t get it to work here...

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Not bad

Written by: mrrgrrgrr - August 18, 2024

I loved the aesthetics of this hack, especially the changes to the enemy sprites. It was fun guessing which Mario enemy was representing which Castlevania enemy. The powerups were changed as well in ways that made sense in the context of the hack. Substituting the fire flower with the holy water is nothing short of genius. I found the level design to be a bit of a mixed bag, but not bad overall aside from a leap of faith that I came across in Level 7. The only thing that I wasn’t fond of in general was the overuse of...

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