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ROMhack of Hokuto no ken for the sega mega drive patch by Ernani da S. Costa
*FONTS_ENG_ANIME v1.5
- Story wall now has music
- Intro sfx and animation timing adjusted
- Extra life and lost life sfx added
- Game over sfx implemented (lost sfx found in code)
- Rebalanced bosses and enemies to account for the life system
- Falco and Han attack patterns rebalanced
- Final Kaioh 2nd dialogue pic start in the correct pos (no rising pic behind)
v1.4
- Boomerang enemy facing right collision detection fixed
- extra life system implemented (gained with score)
- Kenshiro rebound in the air now accounts for gravity
- ken consecutive hits have increased rebound and dmg
- Alph waterfall animation restored
- 2nd Kaioh fight missing HUD left corner fixed
- Kaioh red now takes less damage than Kaioh normal
- Kaioh def slighly increased
- disappearing shura fixed hand animation
v1.3.1
- Expanded chars for possible French translation in both purist and extended patches
- Purist patch shows Chapt 1 when entering stage select cheat
v1.3
- Trademark title text restored
- Title sequence changed to Sega > title > story > attract
- Eagle dive stops at Kenshiro’s crouching height
- Added accent characters for possible extra language support
- Akashachi’s name bleed fixed
- Some stages had enemy placement changed
- Some enemy speed changed
- Enemy recoil amount slightly increased
- Akashachi boss screen scroll now only stops scrolling back
- Akashachi’s aggressiveness increased
- Sword-throwing shura sprite positions fixed
- sword-throwing shura ground collision logic fixed
- rolling rock speed slightly increased
- Stage select shows stage 1 when activated
- Asuka appears on the right of her stage now
- Enter Asuka stage from the right when coming from the dungeon
- Entering the boomerang shura stage from the right when coming from the 1st town
- Entering Shachi stage from the right when coming from the Kaioh talk
- Shachi’s position changed to the left side of stage
- Shachi, Asuka and their dialogue pics were adjusted to face the correct side due to changes
- bask forehead cross fixed
v1.2
- Stage select numbering fixed
- Dialogue boxes increased and the location of dialogue and intro in the ROM, reflects the purist patch
- Revised shorter intro
- Revised dialogues now take advantage of the extra line.
- Boss fight with names
v1.1
- Kaioh’s name in the intro fixed
- Dungeon flying axe environment collision fixed
- Chapter 2 dungeon skip bug fixed
- Black line in front of arrowhead removed
- Weak Kenshiro collision box was too big, fixed
- Running pirate attack and dmg collision boxes readjusted
v1.0
- stage order rearranged and text curated to reflect the anime more closely
- Graphic changes to the map and its locations to reflect the stages more closely
- Air enemy bounce physics
- Boss health and damage inflicted on Kenshiro rebalanced
- Some stages had enemy placement adjusted
- Kenshiro attack, jump, enemy hit and enemy hitting Kenshiro sound fx changed
- Walking speed increased
- Stage scroll when Kenshiro is at the centre of the screen
- Hyo/Kaioh energy column now pushes Kenshiro.
Hashes:
Filename: Hokuto no Ken - Shin Seikimatsu Kyuuseishu Densetsu (J) [!].bin
CRC-32: 1b6585e7
SHA-1: 7d489e1087a0816e2091261f6550f42a61474915
CRC-32: 1b6585e7
SHA-1: 7d489e1087a0816e2091261f6550f42a61474915
Relevant link: https://github.com/irmaosver-e/FOTNS
YouTube Video:
File download:
Help about patching:
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- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
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- Delta Patcher: Used to apply xDelta files.
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