Mortal Kombat II – XP System
Nov. 23rd 2024
BillyTime! Games
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This patch is designed to add a XP level system to Mortal Kombat II
for the Sega Genesis. Comes in two flavors.
Normal:
Players deal one extra point of damage and earn one defense point every 2 wins. Level cap is at 14 wins.
Reverse:
CPU opponents become stronger in both damage and defense every 2 wins. Damage and defense points are variable dependant on level.
NOTE:
*Compatible with MKII – AI Nerf
(https://romhackplaza.org/romhacks/mortal-kombat-ii-ai-nerf-genesis/)
*Patches Included for Mortal Kombat II Unlimited
*NOT Compatible with Simple Stage Fatals – Combination patch included.
Codes:
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Change Reverse to Normal XP
Raw: 30001A:B608
Game Genie: BAAD-BPJ4
Change Normal to Reverse XP
Raw: 30001A:B6F8
Game Genie: 9AAD-BPJ4
How to Patch:
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1.Grab a copy of Mortal Kombat II (World) (No-Intro).md
or
Mortal Kombat II Unlimited.md (CRC32: A98D5306)
2.Grab Floating IPS (https://rhpz.org/FLIPS)
3.Patch your rom with the corresponding IPS file
CRC-32: a9e013d8
SHA-1: af6d2db16f2b76940ff5a9738f1e00c4e7ea485e
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.