Mortal Kombat Arcade Edition v1.0a is the definitive version made by Linkuei.
With his permission, Rael G.C. made some graphical improvements:
- Improved Kano, Rayden, Liu Kang, Sub-Zero, Scorpion and Sonya at the character selection screen in order to get closer to the arcade.
- Improved Sub-Zero fatality to show the front size of the heads.
- Reduce the “greenness” of the Goro’s Lair new parallax.
- Fixed Johnny Cage skin colors.
- Improved mini avatar for Sub-Zero, Scorpion, Liu Kang, Johnny Cage, Kano.
- Reworked Rayden stance animation and victory standing, restoring the “blue” eyes.
- Reworked Scorpion/Sub-Zero head on victory standing.
- Reworked Sub-Zero sprites on stance animation and victory standing.
- Improved The Pit cloud colors to match the arcade.
- Fixed Sub-Zero walking animation (it was broken, with disappearing arms).
- Fixed Sonya belly, hair and shoes colors.
- Fixed Liu Kang stance animation and victory standing.
- Fixed Kano victory animation (first frame was 2 pixels misplaced to the bottom).
- Restored Throne Room dragons statues.
- Removed a red line from Johnny Cage when following from the Pit bridge.
- Cleaned pink spots from Sonya ending screen #1.
- Restored red eye and red riffle scope at Kano ending screen #2.
- Made the Genesis soundtrack order the default option.
- Fixed the checksum
Hashes:
Filename: Mortal Kombat (Original Probe).smd
CRC-32: 33f19ab6
SHA-1: 2c4a0618cc93ef7be8329a82ca6d2d16f49b23e0
CRC-32: 33f19ab6
SHA-1: 2c4a0618cc93ef7be8329a82ca6d2d16f49b23e0
Staff/Credits:
Master Linkuei: Original Hacking
File download:
It is great to see someone concerned with this stuff and fixing it. Thank you!
BTW, Goros idle and defending anims have inconsistent frame offsets.