This is a debugging patch that renames all fighters (generic or otherwise) to their internal IDs. This is important given that so many of them are named “Fossil Fighter”–now you can tell which files you need to work with.
EDIT: Hi, not sure how to delete hacks here so… due to an egregious misunderstanding on my part, the number you see is the Text ID of the name. This would be fine, except all generics use the same Text ID, so this is entirely useless for its intended purpose. So, well, now you have a curiosity I guess. Good for you.
CRC-32: 8db1fa1c
SHA-1: 8148a65040b5085337b76e6051601da1b1fc28ef
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.