Final Fantasy 5 — Active ATB Menu v1.00
by RoSoDude https://rosodudemods.wordpress.com/
While generally well-implemented, FF5’s ATB feels more “stop-and-start” compared to later entries. Most commands execute immediately after being entered, which blocks the next ready character’s menu from opening.
This patch adjusts the timing to open the next menu just before the current animation starts. This allows the player to buffer inputs during animations, speeding up battles on Active mode.
This patch should be compatible with any other hack that does not radically alter the battle code.
CRC-32: c1bc267d
SHA-1: e937b54fff99838e2e853697e4f559359aa91fd6
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.
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