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Boxguy Adventure (NES) Romhack - RomHack Plaza
Hack Name:  Boxguy Adventure
Genre: 
Released by: 
Language: 
Status:  Complete
Patch Version:  Version 39
Last updated:  January 16, 2025
Type of Hack:  Graphics, Levels, Optimization, Other, Text
Downloads:  933

I decided to end the experience at 10 Levels. The custom levels start at World 1-1 and end at World 3-1. The rest of the levels are same as the base Kirby’s Adventure game. Decided to do this so I can work on Boxguy Adventure 2! (Plus, I only planned on make 2 worlds originally not 3 worlds.) I may make more minor updates later though like bug fixes or trying to edit the text to change it to say Boxguy not Kirby. It’s mostly complete except for some small things like the text that I previously mentioned.

Story

My character Boxguy the Box gets stuck in Dream land because of the mystery of a man named Top Hat Man! You got to help him get out of dreamland by defeating King Dedede and by saving Dreamland, so he can take a nap to get home! (or play Somari or something.)

V36 of Boxguy Adventure is compatible with Retro Achievements https://retroachievements.org/game/37009

Also thank you to Savi The Gamer for having Boxguy Adventure in the Kirby Dream Display! Check the Kirby Dream Display out down here!

Updates Area

21.5 Version – Logo Updates, HUD updated and Ability Museum Screen update

V22

Fixed level 2-5

V23 and V24 – WIP Butter Building first Level and Rock Boxguy sprite edits

V25 and V26

-bug fixes

-Changed Pause Screen colors to match Boxguy’s colors and changed all text thats say Kirby to say Boxguy. Although due to a tech issue some text that previously said kirby may say Box.G instead of Boxguy. Plus minor graphical issues fixes.

V27 – edited how to draw intro text and level graphic glitch change.

V28 – Water Collison issues fixed with 1-2 (Room 037)

V29 – Minor graphical fix with Quick Draw Minigame.

V30 – edited world map color palettes

V31 – Swimming up sprite improved.

V32 – Bug fixes and minor sprite changes.

V33 – minor sprite changes and fixed score screen for quick draw minigame.

V34 – Minor level improvements

V35 – Demo story cutscene improvements and end credits updates

V36 – Throw Copy ability sprites clean up

V37 – fixed a bit of unfair level design with a cannon annoying place in one of the level along with very minor levels changes.

V37.1 – 7-1 minor level change.

V38 – The story cutscene after the in-game demo was fixed to have more polished graphics.

V39 – I added the Boxguy with enemy in his mouth hurt sprite for when he is hit by a fire, ice and electric attack that I forgot to add.

Hashes: 
Filename: Kirby's Adventure (USA) (Rev A).nes
CRC-32: 9efd5757
SHA-1: f324e7c8c3ad102ecdcca011ecc494f6f345d768
Staff/Credits: 
Thanks for Controller Head's Input fix hack that makes this game more fun! (I added him to the end credits in special thanks.)
https://www.romhacking.net/hacks/7595/
everything expect Input fix hack by me (PoyoPoyo1985). (Boxguy, Level designs, color changes, other things and custom art)
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