I decided to end the experience at 10 Levels. The custom levels start at World 1-1 and end at World 3-1. The rest of the levels are same as the base Kirby’s Adventure game. Decided to do this so I can work on Boxguy Adventure 2! (Plus, I only planned on make 2 worlds originally not 3 worlds.) I may make more minor updates later though like bug fixes or trying to edit the text to change it to say Boxguy not Kirby. It’s mostly complete except for some small things like the text that I previously mentioned.
Story
My character Boxguy the Box gets stuck in Dream land because of the mystery of a man named Top Hat Man! You got to help him get out of dreamland by defeating King Dedede and by saving Dreamland, so he can take a nap to get home! (or play Somari or something.)
V36 of Boxguy Adventure is compatible with Retro Achievements https://retroachievements.org/game/37009
Also thank you to Savi The Gamer for having Boxguy Adventure in the Kirby Dream Display! Check the Kirby Dream Display out down here!
Updates Area
21.5 Version – Logo Updates, HUD updated and Ability Museum Screen update
V22
Fixed level 2-5
V23 and V24 – WIP Butter Building first Level and Rock Boxguy sprite edits
V25 and V26
-bug fixes
-Changed Pause Screen colors to match Boxguy’s colors and changed all text thats say Kirby to say Boxguy. Although due to a tech issue some text that previously said kirby may say Box.G instead of Boxguy. Plus minor graphical issues fixes.
V27 – edited how to draw intro text and level graphic glitch change.
V28 – Water Collison issues fixed with 1-2 (Room 037)
V29 – Minor graphical fix with Quick Draw Minigame.
V30 – edited world map color palettes
V31 – Swimming up sprite improved.
V32 – Bug fixes and minor sprite changes.
V33 – minor sprite changes and fixed score screen for quick draw minigame.
V34 – Minor level improvements
V35 – Demo story cutscene improvements and end credits updates
V36 – Throw Copy ability sprites clean up
V37 – fixed a bit of unfair level design with a cannon annoying place in one of the level along with very minor levels changes.
V37.1 – 7-1 minor level change.
V38 – The story cutscene after the in-game demo was fixed to have more polished graphics.
V39 – I added the Boxguy with enemy in his mouth hurt sprite for when he is hit by a fire, ice and electric attack that I forgot to add.
CRC-32: 9efd5757
SHA-1: f324e7c8c3ad102ecdcca011ecc494f6f345d768
https://www.romhacking.net/hacks/7595/
everything expect Input fix hack by me (PoyoPoyo1985). (Boxguy, Level designs, color changes, other things and custom art)
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.

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