Shin Megami Tensei – Bug Fix Patch
This is a patch for Aeon Genesis’ translation of Shin Megami Tensei that fixes every bug present in the translation, ranging from missing line breaks or texts that are too long, to not being able to buy guns in the first part of the game or not being able to complete one the games’ endings.
It also changes the names of demons, races, items, spells, skills and other things to those used in the official translations. This is not only to make the game friendlier to those familiar with Atlus USA’s translations, but some spells were so long in Japanese (Maha-Zan and Maha-Zanma, for example) that you couldn’t differentiate between both in the selection screen.
This patch must be applied to the original Japanese ROM (No Header).
Length: 1572864 Bytes (12 Mbit)
CRC32: 90DE2C78
MD5: 9055814B 1782CADD 538C78AE 773826B8
SHA1: F765341B 62FF3E7D 119E8185 BE51C6F0 757A86C6
Gideon Zhi for the hacking and leadership in the original patch use.
Ian Kelley and Tom for the translation work in the original patch used.
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.