Community Links
- FFV Central website and Discord—A community of players and creators of Final Fantasy and Dragon Quest mods, translations, and more!
- Big List of Video Game Respinners
- r/respinners subreddit
Related News
- This mod is being considered for a sister event and related features during our Whirlwind Fiesta event. Join our Discord to show your support. Update: event announced on RHP here.
- For the debut showcase livestream of the sister DQ(I) respinner, click here.
Stable Build
- Available exclusively on Romhack Plaza, affiliate of FFV Central.
- Enemies have been randomized.
- Respinner, not repatcher, so no website or application needed to randomize. Simply reset to play a new seed. Seeding not yet supported.
Patching Instructions
- Use with the NoPrgress English fan translation v0.90(2), but with the header removed.
Preview of Dev Build
- Provides a fix for the softlock when canceling out of the Info-All screen in the menu.
- Chest items randomized. Duplicates can be rolled. Save RAM has been expanded to enable this feature.
- No more random encounters. Hold B to get random encounters (even when vanilla won’t give you any).
- Return and Outside spells are given to start.
- All destinations of the Return spell are given to start.
- Gained experience and gold each boosted to 64x.
- Vocation battles boosted to 32x.
- Removed level restrictions relating to vocation battles.
- Dhama Temple restored from the start, giving you earlier access to vocations.
- Reigns of Pegasus granted to start.
- Map access enabled by default.
- Dark World accessible from the start.
- Orb of Truth is given to start as a convenience. This lets you access Deathtamoor’s island even if you don’t use the Return spell.
- Deathtamoor’s castle accessible from the start.
- Ende’s quest is ready to turn in so you can remove the Dark World curse.
- Final Key and Prison Key are given to start as conveniences.
- The first three party members are readily recruitable.
- You can now choose between Chaos (Rando ON; default) or Order (Rando OFF) when configuring a save file.
- Support added for manual seeding.
- Final dungeon excluded from rando enemies. This allows endgame farming.
- Added support for saving and loading the RNG state of the hack.
- You can now change vocations anywhere by talking to yourself.
- Dhama Temple no longer pre-restored.
- Wagon now obtainable.
- The fan-translation bug where you can target party members in the wagon has been fixed.
- Support added for auto seeding. To use this feature, enter “auto” without the quotes as your character name.
- Use the Return and Outside spells anywhere.
- Intro has been skipped.
Roadmap
- “Four-Job Fiesta” restricted-vocations challenge mode (depending on player interest)
For a demonstration of the dev build, see the video below.
Authorized Hosts
- Stable build: RHP
- Dev build: none
JRPG Mods from the Same Author
- DQ: Ablaze (NES) [link]
- DQ: Ablaze (SFC) [link]
- FF: Headwind (NES) [link]
- FFII: Upwind (FC) [link]
- FFIII: Crosswinds (FC) [link]
- FFIV: Downwind (SFC) [link]
- FFV: Whirlwind (SFC) [link]
- FFVI: Tailwind (SNES) [link]
- Whirlwind Game Presets (SFC) [link]
- FFV Challenge Pack (SFC) [link]
Tags
modernization, open world, respinner, internal randomizer, QoL, self-randomizing romhack
Hashes:
Filename: Dragon Quest VI - Maboroshi no Daichi (English v0.90Beta2).sfc
CRC-32: 276d9893
SHA-1: 30c3ee0ada93480af2ce0e7ab691f8f2d505f70d
CRC-32: 276d9893
SHA-1: 30c3ee0ada93480af2ce0e7ab691f8f2d505f70d
YouTube Video:
File download:
Help about patching:
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.

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