– Game loads full save at startup and in the file select screen hit select to listen to different music tracks.
– Start Select out of any level except boss rooms.
In game pause menu:
– Lives press right left to choose amount of lives press B to remove current level checkpoint.
– Bonus press B to spawn bonus-items-selected.
– Animals press B to spawn helper.
– Save and Load use in-game-save that is still a bit broken. Currently just works for current level. You can Start Select out of the level go in and still use the save state. But will be gone once you move in the over-world. Sometimes there are palette bugs you can fix when going out and in the level then load the savestate.
Hot Button functions:
– Hold R + X to quick load last savestate. You need to have a savestate for this to work in the level.
– Hold L and press X to toggle full debug mode to fly and view the level (same as here https://tcrf.net/Donkey_Kong_Country_(SNES)#Debug_Functions )
– Hold L and R will toggle other menus and I modded the camera debugg to show current player speed and hitboxes. There is a stop watch that counts frames till you reach a transition and will show the room time on the top right as well.
Hold L+R on the map to quickly switch the level below you with a flight level to quickly go to other stages. I think this is all I did so far
ROM info:
Donkey Kong Country (V1.0) (U).smc
Database match: Donkey Kong Country (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: 0FCEE45D9AF5D2F62995ED4B04D22146B906C86B
File/ROM CRC32: C946DCA0
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.