This is a hack that increases the number of sprites displayed per scanline by 15% and the resolution by 10%.
The horizontal resolution goes from 320 pixels to 352 pixels which increases the field of view to anticipate obstacles and enemies. It is still less than the arcade version (384 pixels) but the field of view towards the front is now exactly the same as in arcade (the missing 32 pixels are at the back).
Sprite display increased from 28 sprites per scanline to 32 sprites for less sprite disappearance.
The screenshots show some before/after comparison (top/down).
As a bonus I raised the credits to 9 instead of 3 because this game is really difficult. And I fixed a bug with the display of lives when we collect an extralife during our last life.
The patch needs to be applied to a headerless ROM file (I always use NoIntro ROM set).
CRC-32: b486a8ed
SHA-1: cab9e4a1a8b6da07cc2c5cc35949928199a417ee
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.
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