This hack brings some quality fixes to the original version of the game for PlayStation.
Main features:
- Removed black bars on the top and bottom of the screen (ingame, menu, final scene);
- Updated the tile maps of all locations to increase the visible area of the screen;
- Unlocked and finalized rooms under the hatch (at the entrance to the usual and reverse castles);
- The positions of some menu items have been changed (expanded backgrounds & frames, etc.);
- Impossibility to leave the castle through the gate by playing for Richter;
- Impossibility to keep the initial equipment of Alucard (avoiding a meeting with Death, using the trick with a wolf, is no longer possible);
- Impossibility of going outside the castle in the location of “Royal Chapel” (in the form of a bat);
- The loading rooms on the global map are now highlighted in white;
Changes in v1.3:
- Activation of stereo sound mode by default.
- The previously missed loading room on the global map is highlighted in white.
Hashes:
Castlevania: Symphony of the Night [SLUS-00067] (NTSC-U only)
CRC32: acf987e8
Patch format: PPF
Readme file attached
CRC32: acf987e8
Patch format: PPF
Readme file attached
File download:
Help about patching:
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.
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