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This guide contains explanations to reverse engineering a PSP game to create a translation patch, using as example the “digivice ver. portable psp” ISO. (it has plenty of images to make the understanding easier)

Warning: Some files and/or methods of this project might be only as a proof of concept, hence they lead nowhere further on. If you don’t know why something is there, it’s probably that.

Considerations

Staff Credits

  • Special thanks: Fothsid (first guidance about the headers) Mugi (guidance about file structure and some scripts; Info, Data and guidance for System Messages) Ethanol (guidance about Font, GIM, Gimconv config snippet and help fixing extract/insert mistakes) kokibits (this project uses their PSP plugin for the syscalls) 前田太尊 (maeda taison) (betatester) All the authors of the tools and documents used in this project.

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