Version 2.1 fixes the finish line of Mute City: Championship so that you cannot accidentally miss a lap.
Great fix BILLYTIME GAMES. Mortal Kombat 1 Arcade Edition can now be played on an original system with any 6 button controller, buttons start and C are fixed and respond with each press. Thank you.
I can give some tips for the translation: Look for the help of a Japanese to English translator who's familiar with the Captain Tsubasa series in general. They must have a good understanding of Japanese to translate the dialogues. Be sure to also ask for someone to test the translation on real hardware. This is a Japanese Mega-CD game, and thus won't work on American Sega CD or European Mega-CD units. For subtitles, I would recommend you to take a look at Supper's PC-Engine CD translation patches, which use a subtitling method for cutscenes and vocal songs. One example is from Galaxy Fraulein Yuna 2 for that console, which is pictured here. You can try to adapt it for your translation, as it's running on a different CD based console.

I know, the cutscenes are definitely going to be a stretch goal, and the game itself will take a really long time. Right now I'm only aiming for basic stuff like commands and game dialogue to get the game at least playable, and I'm currently in the process of reverse engineering the text. Once I'm done with the entire game, that's probably when I'll start on the cutscenes, probably gonna need to get the help of the community or even hire some people to help. I'd personally prefer just translating the dialogue and figuring out how to write a subtitle routine for the game, but voice acting it isn't out of the picture.
If you are ever going to translate that game, good luck. It has Japanese cutscenes that need to be subtitled, or if you can put up a group of voice actors, those can be dubbed (but it's most unlikely).
I don't plan on it, unfortunately. I like the Tecmo games a lot more, so my priorities will probably go to Captain Tsubasa Sega CD for now, and the rest as I get to them (or if CD proves too difficult).
It is possible. Just keep flailing back and forth with B pressed until you smash the pot. Fortunately there's no time limit for that one.
Coincidently, the night this hack got posted, I was just looking for a way to get this game running on MacBook with tilt controls (thought my Switch Pro Controller could substitute as a way to enable them again but no such luck). Got to play this hack for the first set of mini games and everything worked pretty well from what I could tell given how you can now change both the direction and speed of tilting manually using buttons. I would still recommend anyone try this game on a phone via Delta Emulator or even an original GBA if you can buy it, but this hack still sets out what it means to do pretty well for anyone not too big on motion controls in general. If you're not playing for the tilt controls however, I'd just recommend the other original Warioware game on the same hardware.
https://rhdn-archive.romhackplaza.org/?download=[7919]Castlevania%20Rondo%20Of%20The%20Night%201.7.zip This should be the latest version (as of today). Seems like there have been a few updates since Spike left. You can use the online patcher to check the hash info of your file and also apply the patch. You'll have to search around to make sure you have the right game file. Online patcher: https://romhackplaza.org/patch/ Hash info from latest archived copy: File/ROM SHA-1: F967119E006695A59A6442237F9FC7C7811CF7BF File/ROM CRC32: 5BE47B Barring any system problems, you should be able to perform a quick test with no$psx (Windows) or one of the RetroArch cores. https://romhackplaza.org/utilities/nopsx-utility/ https://www.retroarch.com/
seems I cant find the right rom file or version i guess. ive gotten several and they just wont match up.
so i have no idea how to get this to work. ive applied the file to my original rom and attempted to run it on two different emulators and i got nothing. i cant find any info at all regarding how to install and play or on what emulator is preferred. both emulators ive been using will say its too large.
If you're using it with the English translation, then it's obvious that it doesn't work. The description clearly states that it's not compatible with the English patch.
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Version 2.1 fixes a graphical issue on Fire Field.
F-Zero: Vintage Velocity I (Game Boy Advance) Romhack - October 11, 2024