Multi-format converter of 16×16 3/4bpp tiles to Neo-Geo format. Source format must be specified with an argument (see the main image). Default source format is -edi.
Since 1.2 update, the support of Victory Road vertical oriented 16×16 3bpp planar sprite tiles is added.
Keep in mind that GFX roms for Steel Force hardware stores even and odd pixel pairs separately, so in this case “even” and “odd” roms must be fused into single rom using TileMixer or similar utility before conversion. SNK’s 3bpp sprites also split each plane by 3 different roms which must be fused too.
File download: