Double Dragon – XP System
Dec. 3rd 2024
BillyTime! Games
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This patch is designed to add a XP level system to Double Dragon
for the Sega Genesis.
How it works:
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Players gain levels based on score. Players deal one extra point of damage. Level cap is at 90,000 points. (lvl.9)
XP GAINS:
Lvl 1.:Increased Damage (10,000 POINTS)
Lvl 2.:Increased Damage and Defense (20,000 POINTS)
Lvl 3.:Increased Damage (30,000 POINTS)
Lvl 4.:Increased Damage (40,000 POINTS)
Lvl 5.:Increased Damage (50,000 POINTS)
Lvl 6.:Increased Damage (60,000 POINTS)
Lvl 7.:Increased Damage and Defense (70,000 POINTS)
Lvl 8.:Increased Damage (80,000 POINTS)
Lvl 9.:Increased Damage (90,000 POINTS)
How to Patch:
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1.Grab a copy of Double Dragon (USA, Europe) (Unl).md
2.Grab Floating IPS (https://rhpz.org/FLIPS)
3.Patch your rom with the corresponding IPS file
CRC-32: 54f5d53
SHA-1: f054fb2c16a78ce5f5ce20a36bf0f2634f169969
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.