A hastily done minihack (with levels designed within 2 months) that features Celeste-styled gameplay.
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
File CRC32: 3337EC46
ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
ROM CRC32: D445F698
StudsX: Bonus levels
karmic: Music engine code
Eden GT: Title screen design
Most of the files you're about to download need to be applied to your game. Here is a list of utilities that allow you to do this:
- Online Patcher: Marc Roblero's online patcher. Works with many different file types.
- Floating IPS: NWell-known patcher for applying IPS and BPS files.
- Delta Patcher: Used to apply xDelta files.
- More Patchers
On most files, you can also press “Patch It”, to apply the patch without downloading the file.
This is by far the most technologically impressive romhack to hit the NES. Utilizing the MMC5 chip in every way possible, this game boasts flawless physics, seamless horizontal and vertical scrolling, and music that takes full advantage of the MMC5’s capabilities.
The physics have been completely redone, making the control of Mario feel more accurate than ever.
Puzzles and rooms are well thought out, providing the optional challenge of collecting 101 moons along the way.
With enough practice, anyone can obtain the immense satisfaction of completing some of the more insane puzzles, requiring you to do wall jumps/wall grabs and conserving stamina and dashes.
At a point, you start to question if its actually a romhack or a homebrew.
Simply amazing.