Description
This is a small “convenience”/addendum release of the Super Awakening hack.
It is based on Super Awakening v1.2 plus the 23 commits made since that version, but with the Auto-Restock feature removed.
ALL credit for the hack, code, and design goes to the original author: Hartman (GitHub).
This release is provided for users who do not know how to build their own copy without the Auto-Restock feature. Screenshots were taken using the BGB emulator (Emulated System set to “SGB + GBC”).
What this hack does:
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Expanded SNES controller support via Super Game Boy (X/Y/L/R support)
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Sword & Shield mapped to A/B
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Two item buttons mapped to X/Y
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Cycle items with L/R (includes previous-item shortcuts)
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Customizable 10-slot item inventory menu
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Quick Dash
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Quick Lift
Intentionally Not Included:
- Quick Restock (spend rupees to automatically restock empty consumables)
Compatibility NotesThe romhack is fully supported on an original Super Nintendo using a Super Game Boy. Game Boy Color is supported in compatible emulators. Some emulators require additional configuration to properly map X/Y/L/R to Controller 2.
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✅ Super Nintendo
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✅ Analogue Pocket — Use https://github.com/spiritualized1997/openFPGA-Super-GB
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✅ Web Browser — https://cphartman.github.io/projects/super-links-awakening/
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✅ Mesen — Set “Game Boy model” to “Super Game Boy”. Configure buttons under “SNES Port 1 Controller”
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✅ bsnes — Load the SGB .sfc first, then load the patched ROM
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🌈 BGB — Set “Emulated System” to “SGB + GBC”. Map X/Y/L/R to A/B/Left/Right on joypad1
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❌ mGBA / RetroArch — No Controller 2 input support
Source code: https://github.com/cphartman/super-awakening Additional Notes
- This is a derivative build that mirrors upstream behavior except for the removed Auto-Restock feature.
- Please support and credit the original author if sharing this further.
Hashes
CRC32: 97822948
SHA-1: d90ac17e9bf17b6c61624ad9f05447bdb5efc01a
Verified: Nintendo - Game Boy Color v.20260613-134444 (No-Intro)
Gallery
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