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Mortal Kombat Arcade Edition v1.0a is the definitive version made by Linkuei.

With his permission, Rael G.C. made some graphical improvements:

  • Character names in the lifebar (like on the arcade).

  • Improved Kano, Rayden, Liu Kang, Sub-Zero, Scorpion and Sonya at the Character selection screen in order to get closer to the arcade.

  • Improved Goro, Shang Tsung, Sub-Zero, Scorpion, Liu Kang, Johnny Cage, Kano on the Battleplan.

  • Improved Sub-Zero fatality to show the front size of the heads.

  • Reduce the “greenness” of the Goro’s Lair new parallax.

  • Fixed Johnny Cage skin colors.

  • Reworked Rayden stance animation and victory standing, restoring the “blue” eyes.

  • Reworked Scorpion/Sub-Zero head on victory standing.

  • Reworked Sub-Zero sprites on stance animation and victory standing.

  • Improved The Pit cloud colors to match the arcade.

  • Hidding HUD on the Pit fall

  • Fixed Sub-Zero walking animation (it was broken, with disappearing arms).

  • Fixed Sonya belly, hair and shoes colors.

  • Fixed Liu Kang stance animation and victory standing.

  • Fixed Kano victory animation (first frame was 2 pixels misplaced to the bottom).

  • Restored Throne Room dragons statues.

  • Removed a red line from Johnny Cage when following from the Pit bridge.

  • Cleaned pink spots from Sonya ending screen #1.

  • Improved Kano ending screen #2.

  • Fixed Sonya broken leg animation while knocked waiting for fatality

  • Improved Rayden ending screen #1 and #2 (improved lightning, blue eyes and face lining)

  • Small improvement to Liu Kang ending screen #2 (the blurred faces at the background)

  • Removed Kano red spots from all sprites

  • Removed Rayden yellow spots from all sprites

  • Removed Sonya pink spots from all sprites

  • Removed SubZero red spots from all sprites

  • Removed J. Cage green spots from all sprites

  • Removed Liu Kang red spots on this "shoes" from all sprites

  • Made the Genesis soundtrack order the default option

  • Applied BillyTime!/IEQualShane patch for third party six button controllers compatibility

  • Applied BillyTime!/SPKLeader patch to fix SRAM code (fix Picodrive boot)

  • Fixed the checksum

Changelog

MORTAL KOMBAT ARCADE EDITION V2.6 -BUILD DATE 07/02/26-

Improvements over V2.5:

  • Fixing "PRESS START" message for player 1
  • Moved the lifebar one "row" up
  • Small performance improvement over 2.5

MORTAL KOMBAT ARCADE EDITION V2.5 -BUILD DATE 06/30/26-

Improvements over V2.4:

  • Character names in the lifebar (like on the arcade)
  • Improved Goro avatar on the Battleplan
  • Improved Shang Tsung avatar on the Battleplan
  • Hidding HUD on the Pit fall

MORTAL KOMBAT ARCADE EDITION V2.4 -BUILD DATE 05/15/26-

Improvements over V2.3:

  • Improved Liu Kang at character selection screen (thanks to Miguel Megadrive)
  • Fixed Scorpion BIO screen (issue introduced in V2.3)

MORTAL KOMBAT ARCADE EDITION V2.3 -BUILD DATE 03/03/26-

Improvements over V2.2:

  • Improved Rayden ending 2 screen
  • Improved Throne Room dragons statues (thanks to Miguel Megadrive)
  • Improved Kano ending 2 (thanks to Miguel Megadrive)
  • Cleaned some Scorpion sprites
  • Applied BillyTime!/IEQualShane patch for third party six button controllers compatibility
  • Applied BillyTime!/SPKLeader patch to fix SRAM code (fix Picodrive boot)

MORTAL KOMBAT ARCADE EDITION V2.2 -BUILD DATE 03/26/25-

Improvements over V2.1:

  • Fixed Sonya broken leg animation while knocked waiting for fatality
  • Removed Kano red spots from all sprites
  • Removed Rayden yellow spots from all sprites
  • Improved Rayden ending 1 screen (improved lightning, blue eyes and face lining)
  • Small improvement to Liu Kang ending 2 screen (the blurred faces at the background)
  • Improved Liu Kang head rotation on J. Cage fatality (issue introduced in V1.7)
  • Improved J. Cage head rotation on J. Cage fatality (issue introduced in V1.7)

MORTAL KOMBAT ARCADE EDITION V2.1 -BUILD DATE 11/13/24-

Improvements over V2.0:

  • Restored Throne Room dragons statues
  • Removed a red line from Johnny Cage when following from the Pit bridge
  • Cleaned pink spots from Sonya ending screen #1
  • Restored red eye and red riffle scope at Kano ending screen #2

MORTAL KOMBAT ARCADE EDITION V2.0 -BUILD DATE 09/12/23-

Improvements over V1.9:

  • Fixed some missing SubZero sprites issues introduced in v1.9

-BUILD DATE 09/05/23-

Improvements over V1.8:

  • Added the missing Sub-Zero frontal face (Sub-Zero doing fatality on Sub-Zero)
  • Fixed Kano victory animation "shaking" (first frame was 2 pixels misplaced to the bottom)

MORTAL KOMBAT ARCADE EDITION V1.8 -BUILD DATE 01/30/23-

Improvements over V1.7:

  • Updated Sub-Zero fatality to show the face side of the heads
  • Small tweak to clouds color in the Pit stage to match the arcade

MORTAL KOMBAT ARCADE EDITION V1.7 -BUILD DATE 01/08/23-

Improvements over V1.6:

  • Small tweaks to the Pit and Bottom Pit
  • Bumped internal version (missed in 1.6)
  • Fixed checksum

MORTAL KOMBAT ARCADE EDITION V1.6 -BUILD DATE 01/02/23-

Improvements over V1.5:

  • Made the Genesis soundtrack order the default over the "Arcade" order.

MORTAL KOMBAT ARCADE EDITION V1.5 -BUILD DATE 10/11/22-

Graphical improvements over V1.4:

  • Improved Liu Kang stance frames colors.
  • Improved Liu Kang mini avatar.
  • Improved Kano mini avatar.
  • Improved Johnny Cage mini avatar.

MORTAL KOMBAT ARCADE EDITION V1.4 -BUILD DATE 10/04/22-

Graphical improvements over V1.3:

  • Improved character selection screen background colors.
  • Improved Rayden at character selection screen.
  • Improved Sonya at character selection screen.

MORTAL KOMBAT ARCADE EDITION V1.3 -BUILD DATE 15/03/22-

Graphical improvements over V1.2:

  • Improved Sonya victory stance bely colors.
  • Improved Liu Kang victory bely colors.
  • Improved Rayden stance animation colors.
  • Fixed missing "light blue" Rayden eyes on stance and victory animation.

MORTAL KOMBAT ARCADE EDITION V1.2 -BUILD DATE 08/02/22-

Graphical improvements over V1.1:

  • Fixed Sub-Zero walking animation.
  • Cleaned all green spots from Johnny Cage sprites.
  • Fixed Sonya hair and shoes red borders.

MORTAL KOMBAT ARCADE EDITION V1.1 -BUILD DATE 28/01/22-

Graphical improvements over V1.0:

  • Fixed Johnny Cage skin colors.
  • Improved Kano, Rayden, Liu Kang, Sub-Zero and Scorpion at the character selection screen in order to get closer to the arcade.
  • Fixed Scorpion eyes on the mini avatar.
  • Reworked Scorpion head on victory standing.
  • Reworked Sub-Zero sprites on victory standing.
  • Reworked Sub-Zero stance animation.
  • Reduce the "greeness" of the Goro's Lair new parallax.

Hashes

Filename: Mortal Kombat (USA, Europe) (Rev A) (Beta).md
CRC32: 33f19ab6
SHA-1: 2c4a0618cc93ef7be8329a82ca6d2d16f49b23e0
Verified: Sega - Mega Drive - Genesis v.20260617-060303 (No-Intro)

Staff Credits

  • Master Linkuei: Original Hacking
  • Miguel MegaDrive: Graphical improvements

Gallery

Youtube Video

Reviews

5 (1)
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Creature667 2025-03-12
The MK Home Port We Shoulda Got Back in the Early 90's...

Now, I've been somewhat obsessive over this hack since its first iteration dropped by Master Linkuei, Billytime, Danilo and Chev, but the subtle corrections that Rael has implemented has polished this old game up to a near mirror sheen. The original hack was impressive but the little bit of jank left over upon its first public release has all but vanished. Was a big fan of the hack in its vanilla form but Rael has ascended this from a merely damn good hack to a veritable piece of fine art. I hope he keeps making incremental improvements and that one day, I'll finally get my Arcade accurate blood physics put in so my middle aged Gen X'er ass can shuffle off this mortal coil at peace and not have to linger around and indefinitely haunt some poor Brazillian retro gaming enthusiasts until I see my dream made reality. Y'all don't know me... I'll do it, Goddammit.

9 out of 11 stars on this hack. Would Decapitate and let the bloody spinal bits hang out. So strap on your nostalgia goggles, put on some crappy old 90's R&B or Grunge and get psyched for some old fashioned vintage murder simulation! Help corrupt Americas youth and validate Senator Jack Thompson's grifting ass via fake moral outrage all over again because we're 12 year old latchkey kids and our momma aint home from work so we finna partay like its 1993 playing the coolest shit we ever seen until IDsoftware dropped Doom on us or we seen a real life vagina in person on an actual real live girl. Whichever came first before you did in your pants. So lets all go outside and shout "MORTAL KOMBAT!!!" into the streets like it's September 13 1993 and karate punch some heads off some fools. No code required this time, kids! So if that red red krovvy and old ultraviolence gets you a bit bolnoy in your Guttiwuts, maybe privodeet your Droogs with actual yarbles over to the corner of the Blast Processed King of the 16 bit era console wars. Or filly sweatin' to the oldies with your weenie Super Nintendo and it's 5 year input delay. Genesis does what they be doing what Nintendidn't do until about a year later, but it's all whatever. The SNES looked good enough to fool people into buying it, even if it sucked harder than my Church Camp youth pastor after 3+ bottles of Jesus Juice and taking his false teeth out, confessing to ME that before finding Jesus while in recovery, he was heavy into meth and heroin and even though he swore up and down that he wasn't gay, 20 bucks was 20 bucks and look at that, I was really mature for my age... Yeah, I was definitely traumatized as a kid but after being raised on Looney Tunes brand cartoon violence, I'll take some animated TV blood over bonafide rectal deflowering at 12 by a trusted pillar of the religious community any day of the week that isn't Sunday. It's virtual murder and it's gonna rot your mind and damn your soul to Hell!!! Only for Sega Genesis. Mortal Kombat with all the arcade game edginess at home. Good, clean, wholesome fun for the entire family... Because this time, it doesn't look like shit!!!

See all 1 reviews

Last comments

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LoneGamer88 2026-07-02
Fixed.
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rael_gc 2026-07-02
I uploaded a wrong 2.6 for few minutes, then re-upload it. Can you try again, please?
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LoneGamer88 2026-07-02
Names went back outside of the life bar. BTW, is there a way to play as Goro?
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rael_gc 2026-07-02
@Jerry R Yes, I'm trying to improve the performance and fix the glitches. Thank you for reporting them!
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Jerry R 2026-07-02
This is definitely my top pick for the console version of the first Mortal Kombat. Actually like playing this one more than the original arcade version. The only version that tops it would be the Mugen version, Mortal Kombat Komplete, which includes all the games. You can run, pull off combos, and even fight as Reptile. The music on the Genesis for the first two MK games is fantastic. Now, there are a few technical glitches that might not have been mentioned before. The pit stage has some lag, unlike the original, and not sure if it's due to the moving clouds or something else, but the lag is pretty noticeable. At the courtyard stage, sometimes when you jump up and down or if an enemy receives an uppercut and falls back down (camera jumps), you can see a quick screen tear in the backdrop (a black line) than disappears, and there's another stage (can't recall) where a white line appears and disappears. It's not game-breaking, but it's definitely noticeable. Lastly, the only wish for this game is an option in the settings to let Reptile be playable and replace the Mortal Kombat logo on the character select screen (like in Mugen), of course balanced out so he doesn't move as fast as the Reptile you fight in single-player. Aside from these minor nitpicks, this is truly one of the best ways to enjoy the first Mortal Kombat.
S
Someguy135 2026-06-20
Hey, great work! I was wondering if two things would be possible, even if they would deviate from the original game: 1) Make Liu Kang's fatality end with a decapitation like Johnny Cage's 2) Replace Johnny's head sprite with Jean Claude VanDamme Just some ideas and wishes 😅 Anyway, excellent work, thoroughly enjoying it!!!
LoneGamer88 2025-04-05
It is great to see someone concerned with this stuff and fixing it. Thank you! BTW, Goros idle and defending anims have inconsistent frame offsets.
darthvaderx 2025-04-05
What was updated in this version 2.2?
Rael G.C. 2025-04-05
Indeed, this was missing. I just added a Changelog section. But to answer you directly: Improvements over V2.1: - Fixed Sonya broken leg animation while knocked waiting for fatality - Removed Kano red spots from all sprites - Removed Rayden yellow spots from all sprites - Improved Rayden ending 1 screen (improved lightning, blue eyes and face lining) - Small improvement to Liu Kang ending 2 screen (the blurred faces at the background) - Improved Liu Kang head rotation on J. Cage fatality (issue introduced in V1.7) - Improved J. Cage head rotation on J. Cage fatality (issue introduced in V1.7)
Rael G.C. 2025-04-05
This is interesting. Do you mind to capture and send me?
Adrian Gauna 2025-04-05
This is awesome! Every year we're getting little improvements to the game thanks to skilled modders like Rael G.C. Lots of care has gone into this. This new v2.2 Mar 2025 edition is great! I myself have patched it with BillyTimeGames! 6 button controller fix so it works with the wireless 8-bit DO controllers.
arturc1234 2025-04-05
hi Rael great works man !! Just a curiosity will be this version 2.2, the last one ? or not ? it´s Just a curiosity Thanks
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