Description
(Patch now uses no-intro rom)
An incredible 12 year project, this boasts so many new features, including new powerups, new maps, enemies, mechanics, physics, a day/night system and so much more!!
From the author's site:
It has been nearly 12 years since this project began. Many of this game's elements are iterations and polishes on concepts found in prior projects. Mario Adventure 3 is more than a 12 year project, it's a 20 year amalgamation of ideas waiting to see fruition. Many of the ideas seen in Mario Adventure 3 are improvements of prior game ideas: Day and night system (Mario Adventure) Weather effects (Mario Adventure) Item shop (Mario Adventure and Luigi vs Mario) Exploration heavy (Luigi's Coin Quest) Traversing and backtracking worlds across the entire game with no cutscenes (Luigi's Coin Quest) Hidden collectibles to gain access to blocked areas (Luigi vs Mario) And so much more! Overall, this is an ambitious projects that has involved: Completely custom level format A tile collision system built from the ground up Object handling system rewritten from scratch Every enemy rewritten from the ground up 4 brand new power-ups and expansions of 4 returning power-ups New graphics effects including weather, new debris types, and displaying more colors than the NES can normally handle And yes, this runs on real NES hardware!
1.9.9: Various level layout fixes Fixed the final boss fight to end properly
1.9.8: Fix end game bug
1.9.7: Patch Notes Removed tips screen due to issues on real hardware Added option for a Blue Night Sky Fixed several level layout issues
1.9.6: Fixed an issue with screen borders at the end of To the Source of Malice Fixed the an issue with Star #1 in Scaling the City Sky Master Quest Fixed a broken pipe in Chain Chomp Chow Time Master Quest Fixed the pointer to the first door in Light Dark Level Duality Fixed graphical glitch with coin lock in Pirate Boo Plunder Master Quest Fixed graphical glitch with check point flag/frog suit in Pirate Boo Plunder Master Quest
1.9.5: Patch Notes -Fixed issue with Breezy Bee Bluffs Master Quest having a duplicate star #1 -Fixed issue with Breezy Bee Bluffs with one of the gusts causing you to get stuck -Fixed issue in Freezie Frostbite Fjord Master Quest Freezie misplacement -Fixed pipe in Bonefish Blaze Awash that was previously enterable leading to the 3rd star -Fixed tile placement in The Source of Malice -Fixed an issue with Boulder Busting Bothers Master Quest -Fixed a layout issue with The Source of Malice -Fixed issue with Last Barrier Master Quest
1.9.3: Fixed an issue with Boulder Busting Bothers Master Quest Fixed a layout issue with The Source of Malice Fixed issue with Last Barrier Master Quest
October 4, 2024 (v 1.9.0) Autosave is now always on with no option to turn it off Title screen updated to include subtitle of the game Map pause screen has been updated to reflect its true purpose (and it's not to make toast) Altered many world maps to include an item shop near the end for convenience Updated tutorial to include Speech Blocks that show explanations only when hit. Tutorial now includes a checkpoint. Updated Casual Mode to now no longer require collecting stars to progress. First ability is automatically given at the start. Casual mode is now an option you choose at the start of a new file Fixed a bug when entering upside down pipes on the very edge of the pipe causing issues Many levels in World 1 tweaked for better playability First training grounds moved to closer to the start along with making the first ability requirement lower Fixed a bug on autoscroll levels that caused issues with wall collision Modified Ninja Mario to have a dark blue palette against black backgrounds All of Master Quest has been play tested and verified completable with collectible stars Boss of Master Quest has been modified (no spoilers) Big Bully boss has been modified so that he can be stomped on without harm (but not damage to you or him) Big Bully will now charge in the direction he's facing rather than switch suddenly when you try to avoid him Fixed a major cheese with a few bosses...
Patch Notes Added tips at the loading screen Shells and spring follow Mario through in-level pipes Fixed various graphical glitches Added a warp zone when you've beaten the final boss so you travel to worlds easily to get the rest of the stars Fixed an unintentional end game bug
Patch Notes Shells and spring follow Mario through in-level pipes Fixed various graphical glitches Added a warp zone when you've beaten the final boss so you travel to worlds easily to get the rest of the stars Fixed an unintentional end game bug
1.6.8: Misc bugfixes
September 29, 2024 (v 1.6.7) Minor update Added more tips Hold B to extend the tip screen Press A to skip the tip screen
Major update Added tips at the loading screen Shells and spring follow Mario through in-level pipes Fixed various graphical glitches Added a warp zone when you've beaten the final boss so you travel to worlds easily to get the rest of the stars Fixed an unintentional end game bug
Major update Shells and spring follow Mario through in-level pipes Fixed various graphical glitches Added a warp zone when you've beaten the final boss so you travel to worlds easily to get the rest of the stars Fixed an unintentional end game bug
September 26, 2024 (v 1.5.2) Minor update Fixed a few minor bugs such as floating Red Koopa Troopas Another minor bug with the 2 autoscroller levels in the game where the screen would not crush you More minor tweaks to levels
Major update Fixed bug with bullets shooting the wrong direction Added a new 6th ability! Various fixes in the master quest Fixed Banzai Blooper fight ending too quickly
September 24, 2024 (v 1.3.0) Game mechanic changes Fixed a bug that made explosion not hurt Mario Added Casual Mode Fixed a but that made the Thwomp in World 2's boss not deal massive damage Fixed various level layouts Fixed "Mario Run" to show the 2nd star correctly Fixed "Winter Winged Pursuit" 2nd star to contain the right number of star coins to make the star appear
v1.2.6/7 fixes: Fixed a bug that made explosion not hurt Mario Fixed a but that made the Thwomp in World 2's boss not deal massive damage Fixed various level layouts Fixed "Mario Run" to show the 2nd star correctly Fixed "Winter Winged Pursuit" 2nd star to contain the right number of star coins to make the star appear
v1.2.5 fixes: Big Bully had a bug that caused him to die earlier than he should have. Shy Guys brick throwing mechanic has been altered to be more forgiving Fixed various level layouts
v1.2.0 fixes: Fixes a bug with vertical oriented stages reseting upon every screen transition Fixed a bug with Perennial Piranha boss fight crashing the game
v1.1.1 fixes: Game mechanic changes Banzai Blooper has less health, mine explosions cause more damage Beginning Basics (tutorial) updated so ? blocks regen with level alterations Wall jump mechanic altered to be more forgiving
v1.0.5 fixes: Fixes various bugs including Glitched graphics when going to the Training Grounds Alterations to several levels to make theam easier, including: Shy Guy Retro Revival Fungal Block Fling Winged Winter Pursuit Frigid Waters Freezie Fling Frozen Festive Frenzy Blizzard Brawl With Ice Bros
v1.0.1 fixes: Fixed minor level layout issue in Winter Winged Pursuit Glitch issue with World 2 boss fight Fixed issue where World 2 boss doesn't affect snow effect as it should Fixed potential soft lock with World 3 boss Fixed graphical glitch in World 3 Buccaneer Sea Battle
Hashes
CRC32: a0b0b742
SHA-1: a611b90b4833b20a364bf06ee3be3b9093ea4df9
Verified: OpenNES v.3.23b (OpenGood)
Gallery
Relevant Link
Youtube Video
amazing hack but It would be appropriate to apply the vulnerability option only at the beginning of the game and not in the middle of the game. Congratulations to its creators, they are truly professionals.