- Joined
- Sep 21, 2024
- Messages
- 3,473
The patch affects “manual” fights, and enables usage of both analog sticks, *including* manual control of the vertical camera movement (looking up/down), which in this game by default is actually automatic (following the enemy movement). Analog input processing inside this game is based on actual in-game (but not used) code: this game actually has extra, unused instructions left inside the executable that include analog processing for all four axes of movement. Left analog sends the following commands: strafe left, strafe right, forward, backward. Right analog sends the following commands: turn left, turn right, look up, look down. The analog controls keep working […]
See full article...
See full article...