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Super Dodge Ball SNES Port – V 1.1 This is a 1:1 port of the NES version of Super Dodge Ball, running on the SNES. It is utilizing FastROM/HiROM, and is 3MB in size. This has been tested in Mesen2, and on original hardware via SD2Snes. Make sure to rename the file to .sfc after you apply the patch. Changes: REV 1 ——————– * Removed flickering of targeted ally and enemey * Fixed checksum KNOWN ISSUES ——————– * occassionally the wrong set of sprites will be loaded, causing some jumpled tiles on sprites, this has currently mostly been noted on […]
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