Hack Ideas Thread

[Posted this over on RHDN.]

So I was thinking about how on the SNES we have Street Fighter II and Street Fighter II Turbo Hyper Fighting, but no Street Fighter II Champion Edition and was wondering what it would take to turn Hyper Fighting into Champion Edition...

-_-

...Then I was reminded that Street Fighter II Turbo Hyper Fighting has a normal mode based on Champion Edition.

So how about a title screen hack?

When you select normal mode, instead of just changing the background color, actually change the font palette to match the arcade, remove the turbo, and change "Hyper Fighting" to "Champion Edition".

Taking it a step further by changing how the menu works.
When the title screen loads up it'll show the Turbo Hyper Fighting title as normal, but the menu will only have 2 commands; "Turbo ***" and "Options". With Mobi-chan Beta as the top cursor and the Yashichi as the bottom cursor.
Instead of having a menu command for Champion Edition, require the select button to be pressed to switch between the two modes. And when the title is switched to Champion Edition, the "Turbo ***" command is replaced with "Start" and Mobi-chan Beta with Mobi-chan Alpha instead.

Yeah, this doesn't add much to the game itself, but it could be a good exercise in ROMhacking.
 
Capcom vs. SNK 2 (Arcade & Consoles): A hack that will give Cammy her voice track from the first CVS game, I was never a fan of her new voice in CVS2.

Marvel vs. Capcom 2 (Arcade & Consoles): A color hack that will change these palettes:

For Venom's main default colors, change the light blue palettes to these dark grey palettes, but keep all the other palettes intact:
xBWpSxo.png

This will make him look more accurate to his comic book counterpart.

For Jill, change the green blood on the zombie and the Cerberus to red:
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SNK vs. Capcom: SVC Chaos (Arcade & Consoles): A hack that will change the default palettes for Akuma & Sagat to these:
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This will make them look more like their Street Fighter II counterparts.

Sonic the Hedgehog (Sega Genesis): A hack that will add Tails & Knuckles to this game, and it also gives them these custom Sonic 1 style sprites that TheCrushedJoyconTSR made as well:
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168993.png
 
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rom hack idea based on the minecraft movie mostly a streets of rage or whatever fighting game there is to use for the game its called hunk city rampage or block city rampage or whatever its called in the movie
 
I would love to just generally see more modders modding the PAL versions of games from back in the day or at least make the NTSC versions compatible on PAL hardware so there's no regional lockout. I myself can only do this with a few games but would love to see the community thinking of all regions instead of just one.
 
Hello.

I have a suggestion for Megaman X4, with this idea we can avoid the backtracking in this fantastic game: The changes is only in the volcano stage, here you have the idea:

First: change the position of the robot, to here:

Trick-2.png


Second: increase the time that we can stay in the air and that´s it:
Trick-3.png


Optional: make that this missile destroy the wall:
Trick-1.png


Look a trick on this video:

Here you have a complete playtrough with only one backtracking: Volcano stage.

I hope that someone make this possible.
 
Magical Quest 3

Goof Troop: No Blink

JCDenton

So far...these are the only five SNES hacks that have removed the non stop blinking "PRESS START" 2P message when playing by yourself.

And unfortunately...there hasn't been more of these hacks at this point.

"Magical Quest 3" removed the blinking on the 2P message when it received two updates back in 2019.

So...as simple as these requests may be...

Someone needs to make more "PRESS START BEGONE" patches for the following SNES games:
  • Ganbare Goemon Kirakira Dochuu: Boku ga Dancer ni Natta Riyuu (Japan)
  • Ganbare Goemon 3: Shishi Juurokubee no Karakuri Manjigatame (Japan)
  • Ganbare Goemon 2: Kiteretsu Shogun Magginesu (Japan)
  • The Great Circus Mystery Starring Mickey & Minnie (USA)
  • Teenage Mutant Ninja Turtles IV: Turtles in Time (USA)
  • Mighty Morphin Power Rangers the Movie (USA)
  • Clay Fighter: Tournament Edition (USA)
  • Pop’n TwinBee (USA) (Switch Online)
  • Ultimate Mortal Kombat 3 (USA)
  • Super Gussun Oyoyo 2 (Japan)
  • Super Street Fighter II (Japan)
  • Super Bomberman 3 (Europe)
  • Super Gussun Oyoyo (Japan)
  • Super Bomberman 4 (Japan)
  • Super Bomberman 5 (Japan)
  • Super Street Fighter II (USA)
  • Street Fighter II Turbo (USA)
  • Street Fighter Alpha 2 (USA)
  • Captain Commando (Japan)
  • Rushing Beat Shura (Japan)
  • Captain Commando (USA)
  • Mortal Kombat II (USA)
  • Pocky & Rocky (USA)
  • Sunset Riders (USA)
  • Killer Instinct (USA)
For the Ganbare games...make sure these work with the English Translations.

And for everything else...please make sure they work with other Rom Hacks and MSU1 Packs.
 
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Weird Idea but recently I have been looking at those NES Playchoice 10 Arcade systems and wondered if It would but possible to put some my Rom hacks (or other peoples hacks) in to a Playchoice 10 system. Even emulating a Playchoice 10 with a Rom Hack in it would kinda cool idea. I likely could run Boxguy Adventure my hack of NES Kirby on it and all my other NES rom hacks (Maybe expect Boxguy in Gimmick! because Gimmick!'s Cartridge used a special Sunsoft sound chip aka the 5B.) I also saw someone selling a board for a Playchoice 10 version of Kirby's Adventure.
Nintendo Playchoice 10 Kirby’s Adventure Cart Pc-10 With Battery Save - Picture 5 of 6
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Nintendo Playchoice 10 Kirby’s Adventure Cart Pc-10 With Battery Save - Picture 3 of 6
 
Mario Kart 64 & Mario Kart Super Circuit: Hacks that will change Donkey Kong's appearance (sprites, portraits & title screens) to Spacepig22's classic design in both games:
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