Romhacks El Viento – Invincible Enhanced God Mode Edition (W) (Genesis) Romhack

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STORY: El Viento has a very disturbing back story to the game. The story takes place in New York City during the late 1920s and is like something out of H. P. Lovecraft’s ”The Dunwhich Horror” and an ”Indiana Jones” adventure glued together. Annet, a young woman from South America who, with the aid of her trusty boomerang and magic powers, is attempting to save the world from an evil demon named ”Hastur”. There is this mad religious priest called ”Henry” who is the leader of this morbid religion who is trying to brainwash a young beautiful woman ”Restiana” (who […]

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As far as I remember MIJET's Genesis hacks and translations were never meant to be optimized on PAL Mega Drive consoles, only NTSC Genesis/NTSC-J Mega Drive.

One example of that is the Pulseman translation patch I uploaded, which was also made by MIJET.
 
Well most of MIJETS hacks work on PAL hardware as i've tested them myself even if they weren't designed to. For El Viento, I didn't optimise the audio for PAL, it was already like that by default. Some games do that depending on the sound engine. Mijets Pulseman hack if I remember has slower music and actually crashes the game so I won't be putting that one up.
 
Mijets Pulseman hack if I remember has slower music and actually crashes the game so I won't be putting that one up.
That's exactly what I said, the translation patch works when setting it on PAL mode (I use Kega Fusion) but the music tempo is slower and has several graphic problems.

I do hope that someone can make a region free hack for this game (considering that's one of my favorite Genesis games).
 
That's exactly what I said, the translation patch works when setting it on PAL mode (I use Kega Fusion) but the music tempo is slower and has several graphic problems.

I do hope that someone can make a region free hack for this game (considering that's one of my favorite Genesis games).
I can make it region free for you if you like? Might be a good future project for me to make it a (World ROM) but I can't optimise the music so it matches it's 60Hz counterpart, the audio will still be slower (although I think it sounds better at 50Hz myself). It will also still have the Japanese text in it without MIJET'S hack.
 
I can make it region free for you if you like? Might be a good future project for me to make it a (World ROM) but I can't optimise the music so it matches it's 60Hz counterpart, the audio will still be slower (although I think it sounds better at 50Hz myself). It will also still have the Japanese text in it without MIJET'S hack.
PFFT- really?

Then you are free to try it out. I also wonder how a region free patch that should be applied on top of MIJET's translation would look like, as long as it doesn't interfere with the dual language system (where the texts will be in English only when played on a Genesis, or the original Japanese if played on a Japanese Mega Drive).
 
PFFT- really?

Then you are free to try it out. I also wonder how a region free patch that should be applied on top of MIJET's translation would look like, as long as it doesn't interfere with the dual language system (where the texts will be in English only when played on a Genesis, or the original Japanese if played on a Japanese Mega Drive).
Hi Simone, I went ahead and did some investigating into the Pulseman ROM and MIJET's Dual English/Japanese translation patch. Here are the results.

1. The original Japanese ROM of Pulseman is region locked to NTSC-U and PAL, but the graphical corruption does not appear in stage 2 (India) and the language is stuck in Japanese only.

2. MIJET's dual language translation hack is region-free and has english text for PAL but has a graphical corruption appear in stage 2 (India) when played in PAL making the game unplayable. His ROM hack had an incorrect checksum read as well but that wasn't the issue.

3. Thirdly and probably the best option for us in PAL territories or for anyone wanting to play in PAL 50Hz, I have removed the region lock of the original Japanese ROM and made it a world ROM. The ROM header now reads with a JUE string and it seems to play perfectly fine on PAL just like the original region locked Japanese only ROM. That graphical corruption does not appear in stage 2 (India) so I assume it's okay? I haven't played it for more than 5 minutes but I tested it on real hardware and an Analogue Mega SG and it seems to do what it's supposed to do and if you like I can send the region free patch to you and you can play it and even upload it on your profile if you like? I'm not interested in uploading it myself but I just ask that if you do decide to upload the patch on your profile could you please credit me for making it region free?

I think as far as MIJET's hack is concerned I think there's no solution to it, he built his dual language patch over a bad ROM dump or created the bug himself without even knowing it and never bothered to test it in PAL but like you told me, MIJET's hacks were never meant to be played in PAL so it's justified, only NTSC-J and NTSC-U so we can't really blame him. I even tried putting his patch over my region free ROM and the graphical bug still happens in stage 2 so it looks like we're stuck with the original Japanese ROM but at least it's region-free now and has no graphical corruptions in it.


I'll send you the file yeah? It's an IPS patch in Lunar, you can easily open it with either Lunar lips or Floating IPS or whatever and it's contained in a ZIP file (like everything on this site).

Cheers,
Adrian.
 

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Thank you kindly for sharing the patch.

I think as far as MIJET's hack is concerned I think there's no solution to it, he built his dual language patch over a bad ROM dump or created the bug himself without even knowing it and never bothered to test it in PAL but like you told me, MIJET's hacks were never meant to be played in PAL so it's justified, only NTSC-J and NTSC-U so we can't really blame him.
Considering there's only one version of the ROM floating around, I doubt the ROM this translation was based on is a bad dump. Moreso, it's because of the way the dual-language system works, which was set to check whether you are playing on a Genesis or a Japanese Mega Drive and load the text accordingly.

I did check the readme for this translation, and this is what I found:

Q: It doesn't work with my copier / flash cartridge! Why not?

This was tested on a real Genesis so you shouldn't have any problems in
that respect. The most likely reason is that something went wrong during
the patching process.

Another possibility is that you are using a PAL Mega Drive. This game was
designed for NTSC systems and has known problems on PAL machines.
So yeah, what I said is true. This game, and this translation for that matter were never meant to be played on a PAL Mega Drive.

EDIT: And the patch is uploaded! Of course, I made sure to credit you for it.
 
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Thank you kindly for sharing the patch.


Considering there's only one version of the ROM floating around, I doubt the ROM this translation was based on is a bad dump. Moreso, it's because of the way the dual-language system works, which was set to check whether you are playing on a Genesis or a Japanese Mega Drive and load the text accordingly.

I did check the readme for this translation, and this is what I found:


So yeah, what I said is true. This game, and this translation for that matter were never meant to be played on a PAL Mega Drive.

EDIT: And the patch is uploaded! Of course, I made sure to credit you for it.
You're welcome Simone D. I like to help others out and if I know I can be of some service or can provide a somewhat solution to a problem, I will kindly help if can.

Hey that's awesome that you uploaded it, I had a look at the description. Thanks for the credit.

Well if it wasn't a bad ROM dump he did it himself creating the bug because it's not there in the original J ROM.

Yeah all of his readme files have that same information in them about trouble shooting. Just remember, these games may not ever have been meant for PAL but it doesn't mean we can't still try to run them on it. So far this is the only MIJET translation hack that has issues in PAL that can't be fixed, all his other one's play very smoothly with no bugs.

Interestingly, MIJET did one to a game called ''Undeadline'' or ''Undead Line'' on the Japanese Mega Drive, it's another magnificent translation hack but it's not compatible with game genie codes over it where as the original Japanese ROM works with codes and that one isn't a PAL only issue.

Kind regards,
Adrian.
 
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