Before the release of the GBA SP, several games were given a brighter palette to accommodate for the lack of an unlit screen for the original AGB-101 model.
This hack restores the colour palette of Super Mario Advance 3: Yoshi’s Island to match its SNES counterpart. The palettes were taken directly from the SNES ROM of Super Mario World 2: Yoshi’s Island.
The package includes patches for both the USA version and the European version.*
- European patch made by mangaman3000.
Hashes:
ROM: Super Mario Advance 3 - Yoshi's Island (USA).gba
CRC32: 40a48276
MD5: bb09508c782f37934c9519c5f8a7350c
SHA-1: 7352d2bd064d9ebaec579e264228aa21c7345b80
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ROM: Super Mario Advance 3 - Yoshi's Island (E) (M5).gba
CRC32: 639E9D3B
MD5: 5A0BD0EC784823F2C45FDAA5DD914BEA
SHA-1: BD52EB4B4EBE438E9B9ECAAC792BD389725CDE41
CRC32: 40a48276
MD5: bb09508c782f37934c9519c5f8a7350c
SHA-1: 7352d2bd064d9ebaec579e264228aa21c7345b80
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ROM: Super Mario Advance 3 - Yoshi's Island (E) (M5).gba
CRC32: 639E9D3B
MD5: 5A0BD0EC784823F2C45FDAA5DD914BEA
SHA-1: BD52EB4B4EBE438E9B9ECAAC792BD389725CDE41
Staff/Credits:
mangaman3000: Palettes for 3D Objects and certain gradients.
ShadowOne333: Overall palette hacking
ShadowOne333: Overall palette hacking
Relevant link: https://www.romhacking.net/hacks/2597/
File download: