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- Sep 21, 2024
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The main purpose of this mod is to completely revamp the difficulty balance in SotN. If you’ve played this game before then you know that it is in dire need of such change. What has been done here is bring over Bloodstained Ritual of the Night’s mechanic of enemy stats scaling with their level value, providing a much more consistent difficulty progression throughout the game. This means mostly buffs to enemies and bosses which can vary depending on how strong each already was relative to its placement. In short, expect to find a difficulty balance that is very close to […]
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