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This document lists all the addresses for Rockman 2’s boss behaviors, which like the previous document are translated and rewritten from Atwiki. Unfortunately, the addresses for the Alien are not provided, but the original page does list how to change its weakness. Some bosses are easy to figure out, like Crash Man, but others like the Picopico-kuns and the Boobeam Trap have more unique routines that are intermediate in nature. Also, remember that there is a total of 14 Picopico-kuns that the player fights, which is why there are strings of 14 and 28 bytes associated with them. Original page: […]
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