Romhacks Mortal Kombat Arcade Edition Enhanced (Genesis) Romhack

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Mortal Kombat Arcade Edition v1.0a is the definitive version made by Linkuei. With his permission, Rael G.C. made some graphical improvements: Improved Kano, Rayden, Liu Kang, Sub-Zero, Scorpion and Sonya at the character selection screen in order to get closer to the arcade. Improved Sub-Zero fatality to show the front size of the heads. Reduce the “greenness” of the Goro’s Lair new parallax. Fixed Johnny Cage skin colors. Improved mini avatar for Sub-Zero, Scorpion, Liu Kang, Johnny Cage, Kano. Reworked Rayden stance animation and victory standing, restoring the “blue” eyes. Reworked Scorpion/Sub-Zero head on victory standing. Reworked Sub-Zero sprites on […]

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hi Rael
great works man !!
Just a curiosity

will be this version 2.2, the last one ? or not ?
it´s <span>Just a curiosity</span>

<span>Thanks</span>
 
<span>This is awesome! Every year we're getting little improvements to the game thanks to skilled modders like Rael G.C. Lots of care has gone into this.</span>

<span><span class="ql-cursor"></span>This new v2.2 Mar 2025 edition is great! I myself have patched it with BillyTimeGames! 6 button controller fix so it works with the wireless 8-bit DO controllers.</span>
 
Indeed, this was missing. I just added a Changelog section. But to answer you directly:

Improvements over V2.1:
- Fixed Sonya broken leg animation while knocked waiting for fatality
- Removed Kano red spots from all sprites
- Removed Rayden yellow spots from all sprites
- Improved Rayden ending 1 screen (improved lightning, blue eyes and face lining)
- Small improvement to Liu Kang ending 2 screen (the blurred faces at the background)
- Improved Liu Kang head rotation on J. Cage fatality (issue introduced in V1.7)
- Improved J. Cage head rotation on J. Cage fatality (issue introduced in V1.7)
 
It is great to see someone concerned with this stuff and fixing it. Thank you!

BTW, Goros idle and defending anims have inconsistent frame offsets.
 


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