SUPER-J11BIT
Member
- Joined
- Feb 20, 2025
- Messages
- 60
I made a clear choice: I left Itch.io.
Not because it's a bad platform, but because I need to focus on one thing only – making games.
Posting updates, managing profiles, fixing links, writing descriptions, handling pages… all of that takes time away from the only thing that actually matters: development.
I want to cut down to the bare minimum needed to publish. No fluff. No duplicates. Just the essentials.
That's why I'm staying only on VidLii
That's where you'll find everything I make. Nowhere else.
More time writing code, drawing pixels, designing mechanics.
Less time "managing an online presence."
If you want to follow my work, there's only one place. The rest is gone.
See you there,
SUPER-J11BIT
Not because it's a bad platform, but because I need to focus on one thing only – making games.
Posting updates, managing profiles, fixing links, writing descriptions, handling pages… all of that takes time away from the only thing that actually matters: development.
I want to cut down to the bare minimum needed to publish. No fluff. No duplicates. Just the essentials.
That's why I'm staying only on VidLii
That's where you'll find everything I make. Nowhere else.
More time writing code, drawing pixels, designing mechanics.
Less time "managing an online presence."
If you want to follow my work, there's only one place. The rest is gone.
See you there,
SUPER-J11BIT