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Final Fantasy 5 — Berserker ATB Fixes v1.00 by RoSoDude https://rosodudemods.wordpress.com/ FF5’s Berserker is always slowest to engage the enemy, yet it has nothing to do with its Agility stat penalty. Rather, the Berserker (or any character under the zombie/confuse/berserk status) runs on its own ATB system, which can desynchronize with normal ATB under the following conditions: -Battle start, where Berserkers receive a noticeable penalty to initiative -Revival from death or removal of petrify status, upon which the Berserker can suddenly attack -Due to the slow status, which does not affect zombie/confuse/berserk characters as much as it should These discrepancies […]
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