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This is a hack of Double Dragon for the Sega Genesis. It fixes two problems of this port. It reduces the walking speed of enemies to make the game much more like the arcade game. Also, throwable objects such as cardboard boxes and barrels will not break after two throws. The value of throws was set to FF (255) so they should never break during normal gameplay. These changes make the games much more enjoyable and fix two major flaws of this port. For a similar themed hack of the NES version see the Double Dragon NES – Arcade Mix […]
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