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This is just a simple raycaster created just for fun, based on the excellent tutorial at: Tutorial For Game Development And Other Purposes by F. Permadi. This is an old project I worked on a few years ago to see if it was possible to create a game similar to Wolfenstein 3D on the Game Boy Advance. Clearly, a game of this kind is possible on this platform, and this project served as a basis for developing future projects that will be released in the near future. The initial version managed about 1 frame per second – with a few optimisations, […]


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