Recently, I started laying the ground work for a translation patch for an infamous piece of NES kusoge... "Tatakae! Ramenman: Sakuretsu Choujin 102 Gei". I managed to identify all dictionary entries used throughout the game and thanks to some valuable help, enabled Dual-Tile Encoding into the...
I had posted this on another message board, so I'm copying and pasting it here...
I'm having a hard time with one of my more recent projects. It's for the NES game, "Kamen Rider SD: Grandshocker no Yabou". I need to insert a rather large script into the ROM.
Here's what's been done so far...