I plan on redoing all the text once I get some things worked out. It was originally going to be an absurd spoof/remix back in 2017, but I decided to spilt those two themes into separate, more contained projects.
Search found 13 matches
- Tue Dec 10, 2024 4:08 pm
- Forum: Romhacking
- Topic: Screenshots/Videos Thread
- Replies: 3
- Views: 134
- Mon Dec 09, 2024 7:35 pm
- Forum: Romhacking
- Topic: Screenshots/Videos Thread
- Replies: 3
- Views: 134
Re: Screenshots/Videos Thread
Some screens from an old project I recently recovered:
- Mon Dec 09, 2024 7:05 pm
- Forum: Help Wanted
- Topic: [SNES] Help implementing Crow!'s equipment screen mod to a heavily modded FF4 project
- Replies: 0
- Views: 24
[SNES] Help implementing Crow!'s equipment screen mod to a heavily modded FF4 project
A short time ago I recovered an old ff4 project from when I first got into romhacking.
I was wondering if someone would be willing to help me incorporate Crow!'s TLS Equipment Screen Mod into this project, found here: https://www.romhacking.net/hacks/4378/
Unfortunately simply patching it to my ...
I was wondering if someone would be willing to help me incorporate Crow!'s TLS Equipment Screen Mod into this project, found here: https://www.romhacking.net/hacks/4378/
Unfortunately simply patching it to my ...
- Thu Nov 28, 2024 3:10 pm
- Forum: Romhacking
- Topic: Hack Ideas Thread
- Replies: 10
- Views: 491
Re: Hack Ideas Thread
Super Mario 64 - an addendum patch for SM64 Chaos Edition where you have infinite air and don't take poison damage.
- Tue Nov 26, 2024 11:38 pm
- Forum: Help Wanted
- Topic: Help for a Bomberman II restoration hack
- Replies: 9
- Views: 287
Re: Help for a Bomberman II restoration hack
If you open up fceux's name table viewer while the game's running you can see the layout of the background, the Tile ID's and I believe the ppu address it's being written to. I believe this is called tile attribute data, though I could be wrong on the terminology (I've been reading a lot of ...
- Wed Nov 20, 2024 12:52 am
- Forum: Romhacking
- Topic: Various Graphics Offsets For Wario Land!
- Replies: 0
- Views: 78
Various Graphics Offsets For Wario Land!
Attached to this post are several text files with graphics offsets for most of the enemies, tilesets, and other graphics in Wario Land: Super Mario Land 3.
These are considered WIP; there may be some things I haven't found and added to the lists yet (the graphics are stored all OVER the place in ...
These are considered WIP; there may be some things I haven't found and added to the lists yet (the graphics are stored all OVER the place in ...
- Tue Nov 05, 2024 6:50 am
- Forum: Off-Topic
- Topic: Recommendations for C++ Compiler?
- Replies: 2
- Views: 111
Re: Recommendations for C++ Compiler?
Why not use ultrastarfox? Its a version of the original source code we've made that makes modding a bit easier...
https://github.com/Sunlitspace542/ultrastarfox
It comes with argonaut's original compiler/linker and is an ez-build!
Oh hell, I didn't that existed either. Thanks for letting me ...
- Mon Nov 04, 2024 10:22 pm
- Forum: Off-Topic
- Topic: Recommendations for C++ Compiler?
- Replies: 2
- Views: 111
Recommendations for C++ Compiler?
I just now realized that sf_decrunch exists, and since this is my first time compiling something to windows I was wondering if anyone had recommendations on a complier. I tried googling, but the sheer amount of results made me :shock: lmao.
I'm looking to revisit a star fox spoof hack I released a ...
I'm looking to revisit a star fox spoof hack I released a ...
- Sun Nov 03, 2024 11:08 pm
- Forum: Romhacking
- Topic: Hack Ideas Thread
- Replies: 10
- Views: 491
Re: Hack Ideas Thread
Final Fantasy Legend 3 - a hack that skips all non-essential text in battle other than status effect alerts, speeding up the pace of battles
- Fri Nov 01, 2024 6:40 am
- Forum: Romhacking
- Topic: Screenshots/Videos Thread
- Replies: 3
- Views: 134
Screenshots/Videos Thread
Gonna start this thread off with a couple pics from a semi-serious spoof of Secret of the Stars that will eventually be a main project once I finish a far, far less serious spoof of another SNES rpg.
First up is a respite of Ray, the main character:
RayResprite.png
Some pics of redone text for ...
First up is a respite of Ray, the main character:
RayResprite.png
Some pics of redone text for ...
- Fri Nov 01, 2024 5:29 am
- Forum: Help Wanted
- Topic: [Graphics/Technical] [NES] Improvements for WCW
- Replies: 1
- Views: 105
Re: [Graphics/Technical] [NES] Improvements for WCW
Okay, as I mentioned via pm the other day, I had a little free time and started tinkering around with the graphics during matches.
I hit a bit of a roadblock. It turns out that all the playable wrestlers share the same graphics for their bodies and legs. The yellow colors of most of the wrestlers ...
I hit a bit of a roadblock. It turns out that all the playable wrestlers share the same graphics for their bodies and legs. The yellow colors of most of the wrestlers ...
- Sun Oct 27, 2024 11:05 pm
- Forum: Romhacking
- Topic: NES Palette Hacking Simplified
- Replies: 0
- Views: 88
NES Palette Hacking Simplified
Posting this so my dumb ass doesn't forget how to do it. :lol: Always back your stuff up before playing around, just to be safe.
Open ppu viewer in FCEUX, write down the values you see for the palette you wanna change.
Open the hex editor, make sure View is set to "Rom File". Click the "Find ...
Open ppu viewer in FCEUX, write down the values you see for the palette you wanna change.
Open the hex editor, make sure View is set to "Rom File". Click the "Find ...
- Mon Sep 30, 2024 8:20 pm
- Forum: Romhacking
- Topic: Hack Ideas Thread
- Replies: 10
- Views: 491
Re: Hack Ideas Thread
Excite Bike - a hack where you can pick the color of your racer with select button before you choose a track
Harvest Moon GBC - Fix the bug where the harvest sprites keep your tools they're supposed to upgrade. I think this could be done by making their "Wait 24 hours and talk to me" requirement ...
Harvest Moon GBC - Fix the bug where the harvest sprites keep your tools they're supposed to upgrade. I think this could be done by making their "Wait 24 hours and talk to me" requirement ...