The translator agreed to translate the text, but said credits were too much of a headache to translate. If someone else wanted to help out and translate them I would be open to update, but at the moment there are no plans to.
Without a doubt, a very well done translation. Just one question: any plans to add translated end credits? I missed them when I played the English translated version.
Firstly, "Manhole" is one word. Secondly, why is there literally no mention that this is a game based on the popular anime series Azumanga Daioh? I think that should have come first.
Estou na plataforma igual a terceira imagem do review, e não faço ideia do que fazer! não consigo voltar pela esquerda, e se eu descer tudo não consigo dar a volta no jogo pq surgiram uns blocos na porta do Alchemy Laboratory. Sério,eu devia ter ido por cima na escadaria da marble gallery senão já era? infelizmente nenhum video no youtube para me salvar, quem estiver jogando peço que me diga se há uma fuga.

Don’t like how this ROM ended up and want to take a shot at it? Here are my notes about palette locations, they’re somewhat messy but usable with HivePal ------------------------------------------------------- Tommy LaSorda Baseball Colour Palette ------- SEGA LOGO $78B0 ------------------ Intro Screen $7AF0 - Background $7B10 ------------------------ PlayBall Intro Stadium $1026 1 - 2 - 3 - Upper Frame -Mid Color /Mid Flag 4 - Upper Frame -Dark Color + Bricks/Flag 5 - Flag Pole Light & Dim Letters 6 - Illuminated Letters 7 - At bat Marker 8 - 9 10 - Upper Frame - Center Color 11 12 - Flag Pole Dark 13 - Flag Pole Upper Ball 14 - Central Backgroud 15 - 16 - Sky ---------------------- PlayField $78D0 1 - Light Grass Odd Lines 2 - Inner White line 4 - Center Strcuture & Far away Grass 7-Stadium Wall 8- Stadium Wall Upper Edge 9 - DArk Grass 10 - 11 - Outer white line 12- Dirt Outer Line 13 - Player Shadow & Dirt Border 14- Outer dirt line 16 - Lighter grass Even Lines Blimp View $79D0 1 - Light Grass 16 - Dark Grass 5 - Dark Dirt 6- Light Dirt 11-Parking Lot Tarmac 12-Dirt Outline Interface $7950 $7960 - Text Window Background Actual Baseball $7962 PlayFieLD Blimp BaseBall $7A30 ----------------------------- GRAY BATTER & ORANGE PITCHER $4B960 1 BLACK 2 WHITE 3 DEFAULT LIGHT GRAY OUTLINE 4 DEFAULT DARK GRAY OUTLINE 5 HAT LIGHT - UPPER SHOE LINES 6 HAT DARK - LOWER SHOE 7 HAT, ELBOW, SHOE OUTER LINES 8 iNNER BLACK LEG OUTLINE & BAT 9 BAT LIGHT 10 BAT DARK 11 12 13 BLACK DEFAULT - SHIRT OUTLINE 14 WHITE DEFAULT - LEG LINES 15 16 ---------------------------------- PLAYER UNIFORMS $4AFC0
Don't like how this ROM ended up and want to take a shot at it? Here are my notes about palette locations, they're somewhat messy but usable with HivePal ------------------------------------------------------------------------------------------------------- After Burner II - Colour Palette ----------------------------------------- Intro After Burner I - Pink Spheres $15BE0 $15B5E - Pink & Blue White Shine $15B7E - Purple & Orange White Shine Intro AFTER BURNER I Green Plane $15B00 - Intro After Burner I - Gray Smoke $15B14 - Plane Gray Engine Parts $15b44 Intro After Burner I - Airplane Engine $15B0C Intro After Burner II - Gray Spheres $15BC0 Intro After Burner II - Blue Spheres $15BA0 Intro After Burner II - Title Text $15F38 Start After Burner II - Red Spheres $15B80 $15B04 Control Pad Blue Text Left $15B24 START / OPTION MENU $15B44 SEGA - DEMPA Text $15B42 SEGA DEMPA TEXT BACKGROUND OPTION MENU BACKGROUND $15B00 SEGA ENTERPRISE---------------- $15FCC CVN 606 Font Colour $15FCE Enterprise Green Font $15FD0 SEGA Blue Font TAKE OFF SMOKE $15B68 ------------------------------------ $15FE0 - SEGA BOOT SCREEN BLACK BACKGROUND $15FE2 -SEGA BOOT SCREEN TEXT INLINE ------------------------------------ STAGE SKY COLOURS 1X 15E42 Stage 1 ... 15E6E Stage 23 STAGE GROUND COLOURS 2X 15E84 Stage 1 ... 15EDC Stage 23 STAGE GROUND BUSHES & STUFF 15B8C Stage 1 15BEC Stage 3 15B6C Stage 4 15FAC Stage 8 Bonus XXXXX 23 TAKE OFF SKY & Level 1 $15B2C-NO $15DAC-NO $15E42-YES! $15E6A-NO $15E6E-NO $15B04 SEA - NO $15B14 NO $15C94 $15C90 - F14 TOMCAT WHITE PLANE & WHITE EXPLOSION? 15C94 TO> 15C9E -YES SECONDARY EXPLOSION ORANGE $15C44 $15C4C $15C74 SECONDARY EXPLOSION ORANGE 2 CYCLE $15C40 $15D0C $15B08 is afterburner flame effect $15B1E - START WHITE F14 & ENEMY LEVEL 1 SEA WAVES $15B70 $15B72 $15B92 - White wave - Light $15B94 - white wave - Mid $15B96 - White wave - Dark LEVEL 1 SKY $15CD4 - NO $15CF4 - NO $15D14 - No $160C4 - No $160F4 - No $15B44 - SPEED M Font Colour MISSILE SMOKE COLOURS (REDDISH) $15CA4 Dark Accent $15CA6 Dark Background $15CC4 Mid Accent $15CC6 Mid Background $15CE4 Light Accent $15CE6 Light Background ----------------- ENGINE COLOUR CYCLING $15C40 - DEFAULT dc.w $004E,$008E,$006E,$00AE,$008E,$00CE,$006E,$00AE,$000E,$002E,$004E,$006E,$008E,$00AE,$00CE,$00EE dc.w $000E,$004E,$006E,$00AE,$00CE,$00AE,$006E,$004E,$000E,$004E,$006E,$00AE,$00CE,$00AE,$006E,$004E YELLOW FAST dc.w $00EE,$00EE,$00CE,$00CE,$00AE,$00AE,$008E,$008E,$006E,$006E,$004E,$004E,$002E,$002E,$000E,$000E dc.w $002E,$002E,$004E,$004E,$006E,$006E,$008E,$008E,$00AE,$00AE,$00CE,$00CE,$00EE,$00EE,$00CE,$00CE SUPER FAST YELLOW-RED dc.w $00EE,$00CE,$00AE,$008E,$006E,$004E,$002E,$000E,$000E,$002E,$004E,$006E,$008E,$00AE,$00CE,$00EE dc.w $00EE,$00CE,$00AE,$008E,$006E,$004E,$002E,$000E,$000E,$002E,$004E,$006E,$008E,$00AE,$00CE,$00EE
I updated the hack to version 1.01, which fixes the bad checksum. This should hopefully enable it to run on real hardware and/or any emulator you choose.
Yeah I got it to work on mGBA without the BIOS files, it's how I usually play 'cause I like seeing the intro. Looks great though dude. I'm gonna play the snot out of it now.
So it looks like a few devices/emulators do not like the checksum of the ROM. I will fix the checksum in a few days with a version 1.01. in the meantime, I am glad you got it working!
This is what I got after using LIPS and the original rom hash matches what you have here: Filename: Saga 2 - A Haniwas Contingency.gb CRC-32: c9ef74e0 SHA-1: 7398c8464228028a82d2b44dc7c16ce1757217c3
I could run it fine with FCEUmm but in Mesen it gets stuck in a green screen. Just to let you know in case you don't see it in the RGT comments! o/ Thanks for the patch, as always.
Adrian Gauna Verified
Hey Josho, I wrote the review based on your awesome video you uploaded on Youtube, I haven't actually played it. If I had a PAL SNES console and a SNES EverDrive i'd give this a go mate but I don't own one because back in the day I was always on Sega's side having owned a Master System and a Mega Drive and I hated Nintendo back then. I guess I could always download a SNES emulator and give it a try?
Lemmings – Colour Palette & Level Title Fix V1.2 – FINAL – PAL (SNES) Romhack - March 11, 2025