Indeed, I only use headerless NoIntro ROMs (which is the standard for hacks I think). I thought it was indicated in the description. I corrected it (and I took the opportunity to add some credits because the game is really difficult ^^).
Sorry to say, this version doesn't work on real hardware, it crashes at the Sonic Retro splash screen.
Thanks for the hack! Is it possible to add some sort of statement that the patch needs to be applied to a headerless ROM file? After removing the 200h bytes long header I got the correct CRC-32 result and was able to patch the ROM successfully. However, I use the Mednafen emulator and for some reason it struggles with the .pce. After changing the extension to .sgx it worked fine.
Really thought 'NUDE Romhacks' was a term to describe debug tools for older games but nah it really just means pixel nudity :^P
Hey there. Got to try this hack recently after playing through most of v1.2 and I'd say it's a general improvement from before with the robot masters definitely being made more engaging given the new varied patterns that aren't too cheap to master now. The music's mostly rehashed out of other games from what I could tell (Hard Man from MMII has a neat arrangement here) but I did like the new weapons with some having more utility than before to help with platforming and aiming! The weapon explanation text from the download was empty on my side, but basically I thought each weapon had their own distinctions and useful aspects to them. Some of the new enemies were neat too, with small but welcome changes to enemies such as Metalls and Suzys (which hop now like the Big Eye!) When they're paired up in certain stages though, such as in Zapman's stage where you fighting a Joe enemy and a yellow Telly is shooting at you from the bottom, I think that's a simple but nice variance in level design to make distinctive enemy encounters. Now my main issues with the hack's current status are the spike obstacles and a softlock in one of the last Wily stages. Spikes come in more flavors here including the moving shootable spikes and the invisible block spikes. I'm not a fan of old school Megaman spikes that instantly kill you since another patch I applied onto this hack to make spikes only deal damage wasn't working. I can understand rewind features being kept in mind for playing these older games, especially with how extreme the punishing difficulty for some of them can be, though I think even titles like these today should be playable without those kinds of emulator options. Most of the game is still playable and enjoyable, except for a softlock after beating Dynaman in the Wily stages that couldn't let me beat the rest of the game. I assume the work around to the spikes here is using Pyroman's weapon for the invulnerability, which made parts of the game better to go through (except when it's required for the first half of a Wily stage in which you need a full bar of it and just enough energy by the end to make some high jumps), but even just reducing the severity of spikes overall in this game could make the experience for new people trying Megaman ROM hacks more accessible. The reason this isn't being left as a review is due to the softlock I had at the Wily stage Dynaman fight so I wasn't able to give my full thoughts on the game in it's entirety. I fully respect the author going back to update the game in making sure it's more enjoyable then before, and even with my gripes I'm still glad to have tried it out, so I hope some of these issues get addressed so that this hack can be more universally loved for people who still play old school hacks nowadays. Thanks if you've read this far and have a nice day :)
Could have been internal issues with headers, or some other data difference due to version numbers or whatnot. Checking the filename is a good idea if you're in a rush. However, the hashes are great for verification.
I didn't really understand what you meant so I Google search the information in the download section hash info and manage to find a game and the hash matched so I tried that and that worked I just don't know why three different ROM sites did not have the correct ROM two of them would open up and glitch immediately one of them would just go black screen it wouldn't work at all don't get why I tried three different sites and I couldn't get a good ROM and I couldn't find any other ROM sites but when I Google searched it I found some other way to get it
I'm not sure exactly what that means I downloaded the Mega Man for NES and I downloaded the IPS file and I patched it is there something I'm missing here that I don't quite get what you're saying about checking the has to make sure it's the same number as indicated not exactly sure what that means I put my game Into the hash and it had information and numbers and I don't know what any of that means
I tried with the ROM indicated on the Nestopia UE emulator and had no problems. Check that your ROM has the same hash as the one indicated on the entry.
I already posted a comment for some reason it didn't get uploaded I cannot get this game to work I've tried tons of different ips tools and I've done tons of other ROM hacks like this with no problems I spent hours trying different tools thinking maybe it was the emulator so tried a few different emulators still the same problem the main screen will load up but then as soon as I hit start it glitches screen looks funny then goes black every different way I've tried to do the game have the same thing happen I even used the ROM Patcher on here figuring I'd get different results and I do not the file doesn't even change size it just changes the name it says patched at the end of it is this a US Castlevania or something is there something I'm missing i downloaded several different Castlevania ROMs still will not work I attached a picture of what it's doing when I hit start before it goes black can somebody please help me
Tried to do a comment with a picture but did not work so I made a new comment but I don't know how to delete this one
SUGOMA64 Verified
this patch seems to be broken because i patched the rom and got nothing but red lines
Story of Llylgamyn Rebalanced (SNES) Romhack - September 26, 2024